Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DEADLY_SPECTR533
Ravana
Level 128
God Stats
4W - 1L
1,679 SR
Queue Stats
54W - 60L
1,479 Elo+
Solo
Cupid
Cupid
Joebo493
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 158L
1,381 Elo+
Solo
Mulan
Mulan
MAD DEATH G0D
Mulan
Level 277
God Stats
25W - 13L
1,580 SR
Queue Stats
216W - 228L
1,395 Elo+
Party 1
Poseidon
Poseidon
robnasty001
Poseidon
Level 156
God Stats
21W - 20L
1,561 SR
Queue Stats
216W - 228L
1,392 Elo+
Party 1
Team Averages
Level 167
1,564 SR
1,429 Elo+

VS

Team Averages
Level 93
1,508 SR
1,479 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DrJellyFinger7
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 201L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
PeanuButtaJC
Gilgamesh
Level 63
God Stats
7W - 4L
1,742 SR
Queue Stats
153W - 153L
1,461 Elo+
Party 2
Thanatos
Thanatos
correia2292
Thanatos
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
213W - 199L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 7
7,607
585
6,311
8,340
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 1 / 4
7,199
554
5,732
7,394
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
Joebo493
Cupid
12
3 / 1 / 4
7,561
582
5,586
5,442
1,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 3
8,776
675
9,694
9,820
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
robnasty001
Poseidon
13
2 / 0 / 7
7,929
610
6,628
5,315
1,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
6,445
496
2,505
5,468
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
9
0 / 4 / 0
5,663
436
3,438
9,555
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 1
5,853
450
3,137
13,601
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gilgamesh
PeanuButtaJC
Gilgamesh
12
2 / 3 / 1
6,556
504
4,319
11,786
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
correia2292
Thanatos
10
0 / 5 / 0
5,832
449
4,027
13,689
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
2
3
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
7
5.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Jing Wei
 
Jing Wei
0
4
0
0
W
6
1
4
8
L
0
6
1
0.08
W
Cupid
Joebo493
Cupid
3
1
4
5
W
5
1
3
6.5
L
Gilgamesh
PeanuButtaJC
Gilgamesh
2
3
1
0.83
L
Thanatos
correia2292
Thanatos
0
5
0
0
W
Poseidon
robnasty001
Poseidon
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
17,426
36,311
Taken
54,099
15,479
Mitigated
28,684
14,709
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,311
1,059
589
4,007
8,340
3,868
33
1,374
6,966
38,556
0
L
Kukulkan
 
Kukulkan
2,505
88
0
1,845
5,468
1,374
0
3,841
1,627
43,125
0
L
Jing Wei
 
Jing Wei
3,438
2,303
0
2,595
9,555
2,543
0
2,231
7,324
0
33,565
W
5,732
2,306
0
1,304
7,394
3,127
0
467
6,847
0
44,633
L
3,137
885
0
1,691
13,601
11,536
0
3,200
10,401
16,140
0
W
Cupid
Joebo493
Cupid
5,586
3,533
116
1,575
5,442
1,767
552
1,444
3,920
0
46,508
W
9,694
2,139
0
5,158
9,820
5,322
256
592
8,839
4,852
62,038
L
Gilgamesh
PeanuButtaJC
Gilgamesh
4,319
991
0
2,006
11,786
9,077
0
1,090
10,696
0
23,308
L
Thanatos
correia2292
Thanatos
4,027
1,399
0
9,687
13,689
4,154
0
3,352
10,337
0
42,930
W
Poseidon
robnasty001
Poseidon
6,628
1,101
186
1,774
5,315
1,395
455
1,765
3,550
60,336
2,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
30,349
459
Minions Killed
267
0
Camps Cleared
0
1,348,092
Distance Traveled
1,196,271
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,607
585
49
4
0
276,334
4
L
Kukulkan
6,445
496
82
6
0
232,694
0
L
Jing Wei
5,663
436
57
4
0
226,174
1
W
Ravana
7,199
554
65
5
0
296,459
2
L
Kuzenbo
5,853
450
15
1
0
228,272
1
W
Cupid
7,561
582
100
8
0
255,088
0
W
Mulan
8,776
675
120
9
0
236,855
0
L
Gilgamesh
6,556
504
32
2
0
245,537
0
L
Thanatos
5,832
449
81
6
0
263,594
0
W
Poseidon
7,929
610
125
10
0
283,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role