Player Matchup

Thanatos
Thanatos
CalvinClaps8226
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 3
Sobek
Sobek
GrizloOnDaBeat
Sobek
Level 26
God Stats
9W - 13L
1,372 SR
Queue Stats
298W - 320L
1,222 Elo+
Party 2
Ishtar
Ishtar
ShoiGoi
Ishtar
Level 36
God Stats
4W - 6L
1,346 SR
Queue Stats
134W - 142L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
StillMandoh
Gilgamesh
Level 28
God Stats
6W - 5L
1,517 SR
Queue Stats
145W - 155L
1,316 Elo+
Party 2
Chang'e
Chang'e
cLmao
Chang'e
Level 189
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 16L
1,546 Elo+
Party 3
Team Averages
Level 61
1,496 SR
1,418 Elo+

VS

Team Averages
Level 83
1,577 SR
1,448 Elo+
Izanami
Izanami
K2shmoker
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 346L
1,389 Elo+
Party 1
Mulan
Mulan
Panther290
Mulan
Level 59
God Stats
10W - 8L
1,635 SR
Queue Stats
157W - 153L
1,448 Elo+
Party 1
Hades
Hades
Zoic IceKing
Hades
Level 101
God Stats
29W - 11L
1,507 SR
Queue Stats
341W - 324L
1,425 Elo+
Party 1
Lancelot
Lancelot
Zoic Recon
Lancelot
Level 86
God Stats
8W - 7L
1,777 SR
Queue Stats
198W - 199L
1,436 Elo+
Party 1
Ganesha
Ganesha
boombhole
Ganesha
Level 144
God Stats
16W - 29L
1,463 SR
Queue Stats
678W - 646L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 1 / 2
5,544
554
3,093
6,443
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 0 / 5
5,764
576
2,476
6,552
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
ShoiGoi
Ishtar
9
3 / 0 / 3
5,501
550
5,459
4,592
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
StillMandoh
Gilgamesh
12
6 / 1 / 0
7,188
719
6,418
8,673
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
cLmao
Chang'e
11
4 / 1 / 2
6,107
611
5,127
4,824
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K2shmoker
Izanami
8
0 / 3 / 1
4,256
426
765
5,131
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
10
1 / 6 / 0
5,561
556
4,996
9,162
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
4,937
494
2,855
6,991
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Zoic Recon
Lancelot
8
0 / 3 / 0
4,374
437
750
5,793
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
boombhole
Ganesha
8
0 / 2 / 1
4,874
487
1,261
7,556
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
1
2
4
W
1
0
5
3.5
L
Izanami
K2shmoker
Izanami
0
3
1
0.17
L
Mulan
1
6
0
0.17
W
Ishtar
ShoiGoi
Ishtar
3
0
3
4.5
W
Gilgamesh
StillMandoh
Gilgamesh
6
1
0
6
L
1
3
0
0.33
L
Lancelot
Zoic Recon
Lancelot
0
3
0
0
L
Ganesha
boombhole
Ganesha
0
2
1
0.25
W
Chang'e
cLmao
Chang'e
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
10,627
31,084
Taken
34,633
15,578
Mitigated
12,254
17,070
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,093
928
0
4,406
6,443
2,137
0
827
5,616
0
34,371
W
2,476
321
0
3,479
6,552
4,029
0
640
5,912
12,753
1,972
L
Izanami
K2shmoker
Izanami
765
658
0
158
5,131
1,073
0
1,377
3,710
0
15,312
L
Mulan
4,996
1,372
0
1,362
9,162
4,283
0
0
8,599
0
34,423
W
Ishtar
ShoiGoi
Ishtar
5,459
3,264
0
3,256
4,592
1,307
736
626
3,966
0
35,418
W
Gilgamesh
StillMandoh
Gilgamesh
6,418
2,751
0
2,662
8,673
6,739
0
0
8,673
0
42,068
L
2,855
218
265
2,407
6,991
2,088
0
2,866
3,733
25,920
0
L
Lancelot
Zoic Recon
Lancelot
750
151
0
1,984
5,793
1,701
0
1,248
4,399
0
18,962
L
Ganesha
boombhole
Ganesha
1,261
83
248
3,001
7,556
3,109
0
1,243
6,267
16,392
0
W
Chang'e
cLmao
Chang'e
5,127
476
464
2,803
4,824
1,366
0
2,023
2,801
31,096
2,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
24,002
288
Minions Killed
208
0
Camps Cleared
0
1,007,771
Distance Traveled
1,023,520
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,544
554
52
5
0
204,934
0
W
Sobek
5,764
576
27
3
0
207,691
0
L
Izanami
4,256
426
34
3
0
195,865
0
L
Mulan
5,561
556
65
7
0
177,877
0
W
Ishtar
5,501
550
62
6
0
196,726
2
W
Gilgamesh
7,188
719
78
8
0
174,726
0
L
Hades
4,937
494
66
7
0
200,876
0
L
Lancelot
4,374
437
36
4
0
246,182
1
L
Ganesha
4,874
487
7
1
0
202,720
5
W
Chang'e
6,107
611
69
7
0
223,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role