Player Matchup

Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Icarus-the-Falle
Surtr
Level 129
God Stats
13W - 7L
1,383 SR
Queue Stats
91W - 79L
1,551 Elo+
Party 2
Nox
Nox
MedicinalSushi
Nox
Level 27
God Stats
5W - 3L
1,625 SR
Queue Stats
38W - 29L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
TerrosMortis
Baron Samedi
Level 145
God Stats
2W - 1L
1,285 SR
Queue Stats
68W - 69L
1,552 Elo+
Party 2
Neith
Neith
Xedgeninja808
Neith
Level 186
God Stats
11W - 9L
1,408 SR
Queue Stats
102W - 87L
1,563 Elo+
Party 2
Team Averages
Level 113
1,440 SR
1,552 Elo+

VS

Team Averages
Level 127
1,658 SR
1,517 Elo+
Lancelot
Lancelot
JDoty_
Lancelot
Level 127
God Stats
3W - 5L
1,566 SR
Queue Stats
79W - 88L
1,489 Elo+
Party 1
Athena
Athena
JOJOSZN
Athena
Level 119
God Stats
1W - 1L
1,831 SR
Queue Stats
45W - 53L
1,479 Elo+
Party 1
Discordia
Discordia
N-PsyD
Discordia
Level 160
God Stats
4W - 2L
1,659 SR
Queue Stats
162W - 160L
1,518 Elo+
Party 3
Skadi
Skadi
RICKYI69
Skadi
Level 103
God Stats
10W - 5L
1,735 SR
Queue Stats
24W - 22L
1,542 Elo+
Party 3
Camazotz
Camazotz
warchild12
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 2
7,705
642
2,990
7,544
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
7,563
630
5,636
9,703
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 3 / 6
7,044
587
3,682
8,796
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
TerrosMortis
Baron Samedi
13
4 / 0 / 1
7,397
616
5,900
4,667
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 5
8,526
711
12,226
7,509
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JDoty_
Lancelot
10
0 / 3 / 0
5,773
481
3,609
7,449
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
JOJOSZN
Athena
8
0 / 5 / 4
5,449
454
3,922
12,067
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
N-PsyD
Discordia
11
0 / 2 / 0
5,900
492
4,237
5,272
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
RICKYI69
Skadi
8
2 / 6 / 2
5,303
442
4,384
9,374
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
warchild12
Camazotz
11
3 / 3 / 1
6,328
527
5,314
11,217
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
5
5
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
2
4
W
2
0
2
3
L
Lancelot
JDoty_
Lancelot
0
3
0
0
L
Athena
JOJOSZN
Athena
0
5
4
0.4
W
2
3
6
1.67
L
Discordia
N-PsyD
Discordia
0
2
0
0
L
Skadi
RICKYI69
Skadi
2
6
2
0.5
W
Baron Samedi
TerrosMortis
Baron Samedi
4
0
1
4.5
W
8
1
5
10.5
L
Camazotz
warchild12
Camazotz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
21,466
38,219
Taken
45,379
16,026
Mitigated
19,317
18,239
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,990
674
0
5,140
7,544
2,296
0
1,035
6,377
0
61,005
W
5,636
2,087
0
3,992
9,703
5,047
222
1,086
8,231
779
49,292
L
Lancelot
JDoty_
Lancelot
3,609
581
0
1,826
7,449
3,197
0
25
7,424
0
32,733
L
Athena
JOJOSZN
Athena
3,922
1,452
0
1,749
12,067
8,376
0
2,642
9,285
14,473
0
W
3,682
408
1,609
2,540
8,796
4,509
115
2,794
5,854
11,994
0
L
Discordia
N-PsyD
Discordia
4,237
0
0
544
5,272
1,512
0
2,071
3,035
42,329
0
L
Skadi
RICKYI69
Skadi
4,384
1,516
0
500
9,374
2,551
0
1,945
7,295
0
23,883
W
Baron Samedi
TerrosMortis
Baron Samedi
5,900
184
76
2,177
4,667
1,667
491
1,633
2,720
41,949
1,027
W
12,226
3,668
0
2,705
7,509
2,507
831
1,658
5,797
0
57,198
L
Camazotz
warchild12
Camazotz
5,314
1,241
0
2,962
11,217
3,681
0
2,145
8,936
0
45,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
28,753
379
Minions Killed
299
0
Camps Cleared
0
1,195,555
Distance Traveled
1,206,240
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,705
642
105
9
0
286,514
1
W
Surtr
7,563
630
81
7
0
223,768
0
L
Lancelot
5,773
481
68
6
0
228,226
0
L
Athena
5,449
454
25
2
0
256,819
4
W
Nox
7,044
587
14
1
0
233,344
6
L
Discordia
5,900
492
93
8
0
243,143
2
L
Skadi
5,303
442
45
4
0
220,577
2
W
Baron Samedi
7,397
616
95
8
0
240,036
0
W
Neith
8,526
711
84
7
0
211,893
0
L
Camazotz
6,328
527
68
6
0
257,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role