Player Matchup

Ix Chel
Ix Chel
Lambsauce23
Ix Chel
Level 44
God Stats
7W - 5L
1,500 SR
Queue Stats
71W - 76L
1,452 Elo+
Party 3
Achilles
Achilles
Matt12Gage
Achilles
Level 40
God Stats
1W - 0L
1,404 SR
Queue Stats
21W - 28L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
MisTaKluTch
Zhong Kui
Level 126
God Stats
2W - 0L
1,877 SR
Queue Stats
198W - 183L
1,407 Elo+
Party 1
Shiva
Shiva
QUINNE5000
Shiva
Level 49
God Stats
6W - 1L
1,713 SR
Queue Stats
93W - 100L
1,477 Elo+
Party 3
Pele
Pele
crusekillef98
Pele
Level 94
God Stats
13W - 10L
1,723 SR
Queue Stats
131W - 113L
1,502 Elo+
Party 1
Team Averages
Level 71
1,643 SR
1,461 Elo+

VS

Team Averages
Level 65
1,448 SR
1,507 Elo+
Mulan
Mulan
Crusader277
Mulan
Level 49
God Stats
6W - 11L
1,174 SR
Queue Stats
92W - 109L
1,386 Elo+
Party 4
Medusa
Medusa
IStinkAtThisGame
Medusa
Level 41
God Stats
15W - 16L
1,569 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 2
Achilles
Achilles
PbC210
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 183L
1,501 Elo+
Party 4
Thanatos
Thanatos
Samupti
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Nu Wa
Nu Wa
lnDeep
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 208L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lambsauce23
Ix Chel
12
1 / 1 / 2
6,747
613
2,944
6,458
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Matt12Gage
Achilles
12
3 / 1 / 4
7,287
662
3,189
8,111
6,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MisTaKluTch
Zhong Kui
11
2 / 3 / 5
6,293
572
7,938
8,092
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
13
4 / 3 / 1
7,769
706
8,324
11,393
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
10 / 3 / 4
8,260
751
7,149
12,662
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
5,845
531
4,884
11,938
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 4 / 3
5,677
516
5,543
7,007
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
PbC210
Achilles
10
1 / 2 / 2
5,943
540
3,927
9,977
9,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Samupti
Thanatos
10
3 / 5 / 3
6,566
597
4,561
7,812
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
lnDeep
Nu Wa
12
3 / 4 / 2
6,773
616
8,920
7,231
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
20
Kills
10
11
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
1
4
3
0.63
W
Ix Chel
Lambsauce23
Ix Chel
1
1
2
2
W
Achilles
Matt12Gage
Achilles
3
1
4
5
W
Zhong Kui
MisTaKluTch
Zhong Kui
2
3
5
1.5
L
Achilles
PbC210
Achilles
1
2
2
1
W
Shiva
4
3
1
1.5
L
Thanatos
Samupti
Thanatos
3
5
3
0.9
W
10
3
4
4
L
Nu Wa
lnDeep
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
27,835
46,716
Taken
43,965
22,884
Mitigated
23,211
13,938
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,884
545
0
2,602
11,938
7,697
0
4,170
7,768
0
17,839
L
5,543
2,782
0
1,397
7,007
2,130
0
3,162
3,845
0
37,413
W
Ix Chel
Lambsauce23
Ix Chel
2,944
301
234
2,266
6,458
1,618
0
3,721
2,737
41,965
1,312
W
Achilles
Matt12Gage
Achilles
3,189
321
0
2,328
8,111
6,643
70
458
7,653
0
21,220
W
Zhong Kui
MisTaKluTch
Zhong Kui
7,938
1,725
0
2,601
8,092
5,888
761
428
7,664
39,726
6,367
L
Achilles
PbC210
Achilles
3,927
1,119
0
2,058
9,977
9,365
0
80
9,897
0
29,409
W
Shiva
8,324
1,525
0
1,853
11,393
4,617
296
913
10,480
515
50,278
L
Thanatos
Samupti
Thanatos
4,561
1,637
0
3,180
7,812
2,122
0
1,257
6,555
0
15,312
W
7,149
2,158
0
4,656
12,662
4,118
0
3,400
9,262
0
67,037
L
Nu Wa
lnDeep
Nu Wa
8,920
2,199
0
984
7,231
1,897
0
1,929
5,302
43,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
30,804
371
Minions Killed
226
0
Camps Cleared
0
1,192,386
Distance Traveled
1,106,432
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,845
531
25
2
0
227,691
1
L
Medusa
5,677
516
56
5
0
222,028
0
W
Ix Chel
6,747
613
76
7
0
223,980
0
W
Achilles
7,287
662
34
3
0
225,424
0
W
Zhong Kui
6,293
572
70
6
0
232,284
0
L
Achilles
5,943
540
49
4
0
215,633
2
W
Shiva
7,769
706
94
9
0
214,445
0
L
Thanatos
6,566
597
26
2
0
230,772
0
W
Pele
8,260
751
97
9
0
296,253
0
L
Nu Wa
6,773
616
70
6
0
210,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role