Player Matchup

Merlin
Merlin
I MistyKim I
Merlin
Level 127
God Stats
1W - 0L
1,284 SR
Queue Stats
47W - 24L
1,621 Elo+
Party 1
Artemis
Artemis
KyterShoto
Artemis
Level 156
God Stats
1W - 0L
1,802 SR
Queue Stats
8W - 10L
1,388 Elo+
Solo
Charon
Charon
Marunou
Charon
Level 120
God Stats
8W - 0L
1,989 SR
Queue Stats
46W - 22L
1,633 Elo+
Party 1
Team Averages
Level 134
1,692 SR
1,547 Elo+

VS

Team Averages
Level 134
1,585 SR
1,464 Elo+
Hercules
Hercules
Jortavo2014
Hercules
Level 140
God Stats
39W - 55L
1,389 SR
Queue Stats
399W - 467L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
Vercow
Aphrodite
Level 156
God Stats
0W - 1L
1,796 SR
Queue Stats
3W - 11L
1,349 Elo+
Solo
Serqet
Serqet
gusttacan
Serqet
Level 106
God Stats
16W - 16L
1,570 SR
Queue Stats
263W - 312L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 1 / 3
11,807
738
12,744
7,040
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
KyterShoto
Artemis
14
2 / 2 / 3
10,183
636
21,062
10,900
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
Marunou
Charon
15
1 / 0 / 5
10,371
648
11,019
15,450
15,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jortavo2014
Hercules
14
3 / 2 / 0
9,899
619
8,459
19,357
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Vercow
Aphrodite
14
0 / 3 / 2
9,347
584
7,366
14,227
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
gusttacan
Serqet
15
0 / 3 / 2
9,219
576
8,214
17,908
19,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
3
6.5
L
Hercules
Jortavo2014
Hercules
3
2
0
1.5
W
Artemis
KyterShoto
Artemis
2
2
3
1.75
W
Charon
Marunou
Charon
1
0
5
3.5
L
Aphrodite
Vercow
Aphrodite
0
3
2
0.33
L
Serqet
gusttacan
Serqet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
24,039
33,390
Taken
51,492
22,496
Mitigated
38,647
2,785
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,744
574
0
179
7,040
2,857
288
1,981
4,867
49,600
0
L
Hercules
Jortavo2014
Hercules
8,459
841
0
3,042
19,357
14,156
0
8,494
10,863
0
27,766
W
Artemis
KyterShoto
Artemis
21,062
5,533
0
2,206
10,900
4,453
1,887
3,192
7,188
0
54,819
W
Charon
Marunou
Charon
11,019
1,521
0
400
15,450
15,186
540
2,561
11,490
28,293
1,338
L
Aphrodite
Vercow
Aphrodite
7,366
681
3,119
5,656
14,227
4,888
0
6,552
7,675
42,069
0
L
Serqet
gusttacan
Serqet
8,214
1,151
0
1,816
17,908
19,603
0
7,424
10,484
0
29,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
28,465
172
Minions Killed
126
0
Camps Cleared
0
865,050
Distance Traveled
919,317
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,807
738
86
5
0
286,681
2
L
Hercules
9,899
619
36
2
0
310,643
0
W
Artemis
10,183
636
53
3
0
270,936
0
W
Charon
10,371
648
33
2
0
307,433
0
L
Aphrodite
9,347
584
53
3
0
275,899
0
L
Serqet
9,219
576
37
2
0
332,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role