Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Conman 3508
Anhur
Level 109
God Stats
1W - 1L
1,102 SR
Queue Stats
22W - 19L
1,456 Elo+
Party 1
Ix Chel
Ix Chel
PotatoSpectrum
Ix Chel
Level 125
God Stats
11W - 9L
1,509 SR
Queue Stats
100W - 93L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
TomatoSpectrum
Sylvanus
Level 60
God Stats
33W - 29L
1,559 SR
Queue Stats
62W - 58L
1,513 Elo+
Party 1
Chaac
Chaac
YoChaka316
Chaac
Level 53
God Stats
10W - 12L
1,568 SR
Queue Stats
59W - 66L
1,417 Elo+
Party 1
Team Averages
Level 82
1,448 SR
1,475 Elo+

VS

Team Averages
Level 93
1,509 SR
1,472 Elo+
Serqet
Serqet
AnnaBananas
Serqet
Level 124
God Stats
4W - 9L
1,473 SR
Queue Stats
154W - 151L
1,478 Elo+
Solo
Heimdallr
Heimdallr
HadezReaper
Heimdallr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Heph43stus
Sylvanus
Level 89
God Stats
77W - 65L
1,579 SR
Queue Stats
344W - 319L
1,474 Elo+
Solo
Yu Huang
Yu Huang
Ragin Selk
Yu Huang
Level 108
God Stats
7W - 9L
1,538 SR
Queue Stats
127W - 127L
1,454 Elo+
Solo
Athena
Athena
wasaaaaaap
Athena
Level 64
God Stats
12W - 14L
1,454 SR
Queue Stats
157W - 146L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 4 / 1
7,086
545
5,116
10,403
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 3
6,829
525
6,329
10,774
3,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 1
7,703
593
7,599
8,034
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
2 / 2 / 1
7,118
548
4,972
12,021
9,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
11
1 / 3 / 2
6,903
531
2,523
8,063
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 3 / 2
7,474
575
5,492
11,872
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
HadezReaper
Heimdallr
12
5 / 2 / 4
7,190
553
11,473
10,069
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Heph43stus
Sylvanus
10
3 / 2 / 6
6,864
528
6,963
12,926
8,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Ragin Selk
Yu Huang
12
3 / 1 / 2
7,204
554
9,029
7,078
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Athena
wasaaaaaap
Athena
1
0 / 0 / 0
3,981
306
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
16
16
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
4
1
0.63
L
Serqet
5
3
2
2
W
0
5
3
0.3
L
Heimdallr
HadezReaper
Heimdallr
5
2
4
3.5
L
Sylvanus
Heph43stus
Sylvanus
3
2
6
3
W
3
2
1
1.75
L
Yu Huang
Ragin Selk
Yu Huang
3
1
2
4
W
Sylvanus
2
2
1
1.25
W
Chaac
1
3
2
0.67
L
Athena
wasaaaaaap
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
32,957
49,295
Taken
41,945
20,642
Mitigated
19,030
17,980
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,116
963
0
3,116
10,403
2,733
0
4,149
5,780
0
41,692
L
Serqet
5,492
815
0
710
11,872
5,027
0
2,068
9,488
0
65,584
W
6,329
3,507
0
3,209
10,774
3,072
0
2,544
8,230
0
46,271
L
Heimdallr
HadezReaper
Heimdallr
11,473
6,145
0
3,614
10,069
3,157
239
2,988
7,081
0
49,044
L
Sylvanus
Heph43stus
Sylvanus
6,963
2,666
2,902
4,423
12,926
8,856
0
3,034
9,734
21,160
0
W
7,599
1,458
208
2,516
8,034
1,874
446
4,236
3,122
48,842
157
L
Yu Huang
Ragin Selk
Yu Huang
9,029
550
0
2,271
7,078
1,990
0
3,618
3,049
43,507
491
W
Sylvanus
4,972
1,243
1,876
5,231
12,021
9,451
0
2,080
9,941
20,353
2,214
W
Chaac
2,523
362
0
1,824
8,063
3,512
771
1,916
5,243
0
27,379
L
Athena
wasaaaaaap
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
32,713
340
Minions Killed
283
0
Camps Cleared
0
1,349,987
Distance Traveled
942,461
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,086
545
69
5
0
324,605
0
L
Serqet
7,474
575
95
7
0
310,697
1
W
Anhur
6,829
525
95
7
0
239,316
0
L
Heimdallr
7,190
553
72
6
0
194,590
0
L
Sylvanus
6,864
528
36
3
0
216,462
0
W
Ix Chel
7,703
593
99
8
0
262,183
4
L
Yu Huang
7,204
554
80
6
0
220,712
0
W
Sylvanus
7,118
548
27
2
0
272,359
1
W
Chaac
6,903
531
50
4
0
251,524
0
L
Athena
3,981
306
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role