Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LightGTS
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
RaRocks
Ix Chel
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
Timmybomb
Zhong Kui
Level 142
God Stats
1W - 1L
1,691 SR
Queue Stats
110W - 91L
1,585 Elo+
Solo
Ymir
Ymir
lts Zaya
Ymir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,543 Elo+
Party 2
Team Averages
Level 143
1,538 SR
1,538 Elo+

VS

Team Averages
Level 143
1,527 SR
1,575 Elo+
Medusa
Medusa
Descartes123000
Medusa
Level 157
God Stats
7W - 5L
1,899 SR
Queue Stats
303W - 301L
1,579 Elo+
Solo
Chang'e
Chang'e
HoomanGarbage
Chang'e
Level 87
God Stats
2W - 2L
1,249 SR
Queue Stats
43W - 36L
1,570 Elo+
Party 1
Fenrir
Fenrir
Méwk
Fenrir
Level 157
God Stats
4W - 0L
1,703 SR
Queue Stats
109W - 90L
1,560 Elo+
Party 1
Chaac
Chaac
Sasorikruger
Chaac
Level 189
God Stats
15W - 13L
1,478 SR
Queue Stats
530W - 523L
1,538 Elo+
Solo
Xing Tian
Xing Tian
pseudohope
Xing Tian
Level 123
God Stats
1W - 1L
1,304 SR
Queue Stats
76W - 52L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 3
5,693
949
4,014
8,071
6,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
6
0 / 1 / 0
4,644
774
861
2,233
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
RaRocks
Ix Chel
6
0 / 2 / 0
4,544
757
54
2,411
633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Timmybomb
Zhong Kui
14
6 / 5 / 2
7,298
1,216
10,527
9,139
5,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
6
0 / 1 / 0
4,571
762
135
2,655
1,178
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,310
1,218
5,971
4,308
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
11
2 / 1 / 9
6,882
1,147
5,743
5,703
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Méwk
Fenrir
11
2 / 2 / 9
7,042
1,174
2,178
5,875
4,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
4 / 2 / 5
6,915
1,153
5,969
6,898
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
pseudohope
Xing Tian
13
1 / 1 / 10
7,803
1,301
3,096
9,101
7,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
12
12
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
3
0.5
W
3
2
7
3.25
W
Chang'e
2
1
9
6.5
L
Ullr
0
1
0
0
W
Fenrir
Méwk
Fenrir
2
2
9
3.25
L
Ix Chel
RaRocks
Ix Chel
0
2
0
0
W
4
2
5
3.25
L
Zhong Kui
Timmybomb
Zhong Kui
6
5
2
1.4
L
Ymir
0
1
0
0
W
Xing Tian
pseudohope
Xing Tian
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
22,957
24,509
Taken
31,885
14,618
Mitigated
21,308
4,743
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,014
145
70
1,298
8,071
6,274
0
4,021
3,937
0
10,444
W
5,971
1,044
0
1
4,308
1,825
1,137
2,046
2,262
0
16,203
W
Chang'e
5,743
696
2,396
1,825
5,703
3,352
1,681
3,601
2,102
11,556
0
L
Ullr
861
196
0
553
2,233
618
0
453
1,738
0
2,160
W
Fenrir
Méwk
Fenrir
2,178
121
0
736
5,875
4,561
834
1,520
4,355
0
2,855
L
Ix Chel
RaRocks
Ix Chel
54
54
0
0
2,411
633
0
147
2,197
1,381
0
W
5,969
243
1,877
2,330
6,898
4,317
1,909
1,064
5,834
0
14,634
L
Zhong Kui
Timmybomb
Zhong Kui
10,527
946
0
2,315
9,139
5,915
0
3,775
5,290
16,887
0
L
Ymir
135
45
64
443
2,655
1,178
0
443
2,146
135
0
W
Xing Tian
pseudohope
Xing Tian
3,096
126
1,605
1,680
9,101
7,253
930
2,485
6,616
6,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
35,952
36
Minions Killed
66
0
Camps Cleared
0
249,378
Distance Traveled
548,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,693
949
9
2
0
76,084
0
W
Medusa
7,310
1,218
32
5
0
98,279
0
W
Chang'e
6,882
1,147
15
3
0
112,146
0
L
Ullr
4,644
774
6
1
0
31,118
0
W
Fenrir
7,042
1,174
0
0
0
106,053
0
L
Ix Chel
4,544
757
1
0
0
33,194
0
W
Chaac
6,915
1,153
14
2
0
114,910
0
L
Zhong Kui
7,298
1,216
20
3
0
73,797
0
L
Ymir
4,571
762
0
0
0
35,185
0
W
Xing Tian
7,803
1,301
5
1
0
117,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role