Player Matchup

Neith
Neith
DaveRaged
Neith
Level 63
God Stats
10W - 12L
1,555 SR
Queue Stats
39W - 39L
1,521 Elo+
Solo
Anubis
Anubis
GMArenaMain
Anubis
Level 68
God Stats
9W - 9L
1,577 SR
Queue Stats
343W - 336L
1,496 Elo+
Solo
Pele
Pele
RemDark333
Pele
Level 103
God Stats
2W - 4L
1,494 SR
Queue Stats
240W - 235L
1,426 Elo+
Solo
Izanami
Izanami
TravSerker
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Surtr
Surtr
lilbrownbean57
Surtr
Level 129
God Stats
1W - 6L
1,613 SR
Queue Stats
624W - 617L
1,472 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,420 Elo+

VS

Team Averages
Level 76
1,566 SR
1,423 Elo+
Poseidon
Poseidon
Exoticbutters252
Poseidon
Level 61
God Stats
9W - 13L
1,424 SR
Queue Stats
153W - 151L
1,407 Elo+
Party 1
Geb
Geb
Yayp00
Geb
Level 62
God Stats
9W - 7L
1,782 SR
Queue Stats
120W - 113L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
bastian2017
Sun Wukong
Level 92
God Stats
12W - 7L
1,682 SR
Queue Stats
290W - 271L
1,476 Elo+
Solo
Ravana
Ravana
jetIntegral9712
Ravana
Level 88
God Stats
8W - 7L
1,600 SR
Queue Stats
229W - 212L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
tisunnatural
Baron Samedi
Level 78
God Stats
13W - 20L
1,344 SR
Queue Stats
212W - 208L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaveRaged
Neith
12
2 / 4 / 3
7,177
513
7,447
9,067
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Anubis
11
5 / 6 / 1
7,077
506
7,056
10,693
5,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 5 / 1
5,504
393
3,857
7,602
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
TravSerker
Izanami
9
0 / 6 / 1
5,739
410
3,828
7,841
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
6,934
495
10,091
16,327
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 1
8,851
632
12,805
9,571
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Yayp00
Geb
12
1 / 2 / 13
7,930
566
5,053
9,665
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
bastian2017
Sun Wukong
14
3 / 0 / 1
9,025
645
6,794
11,274
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 3
7,617
544
5,040
7,736
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
tisunnatural
Baron Samedi
12
5 / 3 / 2
7,811
558
6,902
9,471
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
24
24
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
DaveRaged
Neith
2
4
3
0.88
W
11
3
1
3.83
L
Anubis
5
6
1
0.92
L
1
5
1
0.3
L
Izanami
TravSerker
Izanami
0
6
1
0.08
W
Geb
Yayp00
Geb
1
2
13
3.75
W
Sun Wukong
bastian2017
Sun Wukong
3
0
1
3.5
W
4
2
3
2.75
L
1
3
0
0.33
W
Baron Samedi
tisunnatural
Baron Samedi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
36,594
51,530
Taken
47,717
22,600
Mitigated
23,682
17,419
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DaveRaged
Neith
7,447
2,367
0
1,245
9,067
2,781
0
5,839
3,228
0
47,303
W
12,805
3,416
0
3,668
9,571
2,277
1,238
3,972
5,599
51,807
444
L
Anubis
7,056
187
0
3,785
10,693
5,027
0
6,256
4,437
43,525
0
L
3,857
1,112
87
1,965
7,602
2,143
0
2,930
4,672
0
23,513
L
Izanami
TravSerker
Izanami
3,828
3,326
0
595
7,841
2,569
54
6,112
1,729
0
27,299
W
Geb
Yayp00
Geb
5,053
685
193
2,839
9,665
6,384
564
1,512
8,153
30,736
1,699
W
Sun Wukong
bastian2017
Sun Wukong
6,794
1,741
0
3,378
11,274
9,114
689
374
10,900
0
68,178
W
5,040
565
0
2,580
7,736
2,356
74
1,694
6,042
0
49,736
L
10,091
4,524
0
9,742
16,327
10,080
0
3,104
13,223
988
56,862
W
Baron Samedi
tisunnatural
Baron Samedi
6,902
624
130
3,854
9,471
3,551
937
57
9,414
37,239
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
41,234
339
Minions Killed
397
0
Camps Cleared
0
1,058,205
Distance Traveled
1,338,328
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,177
513
83
6
0
224,211
0
W
Poseidon
8,851
632
92
7
0
277,921
0
L
Anubis
7,077
506
74
5
0
193,645
0
L
Pele
5,504
393
35
3
0
188,982
0
L
Izanami
5,739
410
50
4
0
215,599
0
W
Geb
7,930
566
43
3
0
280,378
8
W
Sun Wukong
9,025
645
123
9
0
253,158
1
W
Ravana
7,617
544
79
6
0
290,883
0
L
Surtr
6,934
495
97
7
0
235,768
0
W
Baron Samedi
7,811
558
60
4
0
235,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role