Player Matchup

Nike
Nike
Silver III
 
Nike
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
Rv DIVINO
Kukulkan
Silver V
Level 49
God Stats
2W - 3L
1,688 SR
Queue Stats
37W - 70L
1,028 MMR
Solo
Cupid
Cupid
Silver III
ZaZa ina bag
Cupid
Silver III
Level 122
God Stats
1W - 3L
1,338 SR
Queue Stats
112W - 147L
1,001 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,509 SR
1,176 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,477 SR
995 MMR
Ne Zha
Ne Zha
Silver II
HaganDelRey
Ne Zha
Silver II
Level 102
God Stats
3W - 3L
1,676 SR
Queue Stats
24W - 36L
1,015 MMR
Party 1
Ymir
Ymir
Silver IV
KO_Axx
Ymir
Silver IV
Level 129
God Stats
29W - 49L
1,406 SR
Queue Stats
309W - 337L
919 MMR
Solo
Discordia
Discordia
Silver III
StevanC4
Discordia
Silver III
Level 46
God Stats
0W - 3L
1,350 SR
Queue Stats
15W - 25L
1,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 3
7,510
751
8,108
9,227
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
Rv DIVINO
Kukulkan
13
1 / 0 / 4
7,656
766
6,880
4,239
1,161
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 3
7,274
727
2,555
6,974
1,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BastetMulanBaron SamediAchillesDa Ji

VS

Bans
VulcanMauiBacchusOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 1 / 2
7,064
706
6,166
8,300
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
KO_Axx
Ymir
10
1 / 3 / 1
6,486
649
1,738
7,108
4,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
StevanC4
Discordia
12
1 / 1 / 3
7,297
730
7,754
6,574
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
4
4
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
3
3.5
L
Ne Zha
2
1
2
3
L
Ymir
KO_Axx
Ymir
1
3
1
0.5
W
Kukulkan
Rv DIVINO
Kukulkan
1
0
4
3
L
Discordia
StevanC4
Discordia
1
1
3
2.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,543
Damage
15,658
20,440
Taken
21,982
9,134
Mitigated
10,326
6,120
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,108
525
0
1,378
9,227
6,102
390
3,344
5,097
0
18,514
L
Ne Zha
6,166
638
0
3,001
8,300
3,612
0
2,220
5,760
0
26,393
L
Ymir
KO_Axx
Ymir
1,738
222
0
898
7,108
4,854
0
2,434
4,354
7,238
230
W
Kukulkan
Rv DIVINO
Kukulkan
6,880
216
0
1,827
4,239
1,161
700
1,182
2,535
32,910
0
L
Discordia
StevanC4
Discordia
7,754
120
0
2,370
6,574
1,860
0
2,258
4,085
27,427
0
W
2,555
570
913
2,002
6,974
1,871
144
3,594
2,710
0
16,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
20,847
112
Minions Killed
109
0
Camps Cleared
0
579,497
Distance Traveled
542,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,510
751
23
2
0
192,953
0
L
Ne Zha
7,064
706
30
3
0
202,677
0
L
Ymir
6,486
649
12
1
0
149,399
0
W
Kukulkan
7,656
766
68
7
0
208,068
0
L
Discordia
7,297
730
67
7
0
190,717
0
W
Cupid
7,274
727
21
2
0
178,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role