Player Matchup

Chronos
Chronos
 
Chronos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Marduck_kurios
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,394 Elo+
Solo
Hun Batz
Hun Batz
Moosedaddy78ttv
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
Raspleberry
Kuzenbo
Level 125
God Stats
2W - 2L
1,761 SR
Queue Stats
183W - 211L
1,431 Elo+
Party 2
Fenrir
Fenrir
Shahrae
Fenrir
Level 100
God Stats
3W - 5L
1,357 SR
Queue Stats
543W - 536L
1,450 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,467 Elo+

VS

Team Averages
Level 106
1,562 SR
1,477 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bobberly
Xing Tian
Level 113
God Stats
5W - 1L
1,792 SR
Queue Stats
106W - 96L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
cabbage8P
Jormungandr
Level 102
God Stats
2W - 1L
1,517 SR
Queue Stats
76W - 76L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
ilovezebras123
Zhong Kui
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 87L
1,433 Elo+
Party 1
Hachiman
Hachiman
seilee
Hachiman
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 6 / 3
5,751
822
4,103
7,513
2,403
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 2
5,782
826
3,552
6,164
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
5
0 / 0 / 0
4,820
689
0
0
0
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Raspleberry
Kuzenbo
13
0 / 3 / 6
6,067
867
5,123
13,386
14,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Shahrae
Fenrir
13
5 / 5 / 1
6,979
997
6,013
7,140
4,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 1 / 11
7,909
1,130
7,881
3,330
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Bobberly
Xing Tian
12
2 / 2 / 13
7,494
1,071
5,061
7,219
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
cabbage8P
Jormungandr
12
3 / 2 / 8
7,165
1,024
4,695
6,676
5,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ilovezebras123
Zhong Kui
14
7 / 1 / 10
8,000
1,143
7,206
4,973
3,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
seilee
Hachiman
13
1 / 1 / 13
7,130
1,019
5,439
3,835
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
18
18
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
3
0.25
W
Scylla
 
Scylla
5
1
11
10.5
W
Xing Tian
Bobberly
Xing Tian
2
2
13
4.25
L
1
4
2
0.5
L
Hun Batz
0
0
0
0
L
Kuzenbo
Raspleberry
Kuzenbo
0
3
6
1
L
Fenrir
Shahrae
Fenrir
5
5
1
1.1
W
Jormungandr
cabbage8P
Jormungandr
3
2
8
3.5
W
Zhong Kui
ilovezebras123
Zhong Kui
7
1
10
12
W
Hachiman
seilee
Hachiman
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
30,282
34,203
Taken
26,033
24,162
Mitigated
15,474
8,343
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,103
1,401
158
713
7,513
2,403
0
4,814
2,429
12,263
0
W
Scylla
 
Scylla
7,881
676
391
892
3,330
1,206
276
2,343
987
23,114
631
W
Xing Tian
Bobberly
Xing Tian
5,061
396
2,012
1,472
7,219
3,539
297
2,634
4,585
6,775
0
L
3,552
254
82
1,212
6,164
3,480
0
4,790
1,347
11,787
0
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Raspleberry
Kuzenbo
5,123
1,618
175
5,288
13,386
14,050
0
9,231
4,056
11,764
0
L
Fenrir
Shahrae
Fenrir
6,013
1,792
0
715
7,140
4,229
0
5,389
1,643
0
11,006
W
Jormungandr
cabbage8P
Jormungandr
4,695
725
903
1,092
6,676
5,738
253
3,272
3,404
13,497
116
W
Zhong Kui
ilovezebras123
Zhong Kui
7,206
1,731
1,257
1,296
4,973
3,612
410
2,187
2,786
11,344
399
W
Hachiman
seilee
Hachiman
5,439
3,794
209
151
3,835
1,379
344
2,342
1,493
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
37,698
51
Minions Killed
94
0
Camps Cleared
0
508,116
Distance Traveled
573,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,751
822
12
2
0
133,337
0
W
Scylla
7,909
1,130
46
7
0
124,302
0
W
Xing Tian
7,494
1,071
5
1
0
93,313
0
L
Tiamat
5,782
826
16
2
0
119,334
0
L
Hun Batz
4,820
689
0
0
0
19,195
0
L
Kuzenbo
6,067
867
12
2
0
129,444
0
L
Fenrir
6,979
997
11
2
0
106,806
0
W
Jormungandr
7,165
1,024
14
2
0
115,115
0
W
Zhong Kui
8,000
1,143
10
1
0
114,217
0
W
Hachiman
7,130
1,019
19
3
0
126,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role