Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
NotaMuggle
Khepri
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,507 Elo+
Solo
Chaac
Chaac
SrPnkz
Chaac
Level 101
God Stats
4W - 0L
1,665 SR
Queue Stats
45W - 35L
1,530 Elo+
Party 1
Thor
Thor
Yhanelly
Thor
Level 59
God Stats
1W - 1L
1,448 SR
Queue Stats
43W - 36L
1,489 Elo+
Party 1
Chang'e
Chang'e
animegeek47
Chang'e
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
151W - 116L
1,539 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,513 Elo+

VS

Team Averages
Level 125
1,526 SR
1,532 Elo+
Loki
Loki
Hexck21
Loki
Level 83
God Stats
18W - 14L
1,625 SR
Queue Stats
113W - 101L
1,529 Elo+
Solo
Nemesis
Nemesis
RodrigoTM19
Nemesis
Level 188
God Stats
2W - 7L
1,331 SR
Queue Stats
313W - 343L
1,533 Elo+
Solo
Chang'e
Chang'e
ThySauceyBoi
Chang'e
Level 132
God Stats
1W - 3L
1,291 SR
Queue Stats
259W - 308L
1,557 Elo+
Party 2
Chaac
Chaac
Tyroy15
Chaac
Level 67
God Stats
12W - 3L
1,780 SR
Queue Stats
63W - 49L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
Zxnithhhh
Hou Yi
Level 156
God Stats
4W - 6L
1,605 SR
Queue Stats
294W - 351L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 0 / 3
8,180
584
8,985
8,225
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
NotaMuggle
Khepri
11
1 / 3 / 2
7,187
513
3,708
9,667
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
SrPnkz
Chaac
14
1 / 1 / 4
8,351
597
10,107
10,166
10,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
14
4 / 2 / 2
7,743
553
4,884
11,795
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
animegeek47
Chang'e
14
3 / 2 / 2
8,307
593
9,812
12,248
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hexck21
Loki
11
2 / 3 / 2
6,374
455
5,676
10,133
6,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RodrigoTM19
Nemesis
12
2 / 0 / 1
6,923
495
6,935
14,214
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
ThySauceyBoi
Chang'e
14
2 / 3 / 2
7,675
548
10,416
11,684
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Tyroy15
Chaac
13
1 / 3 / 1
7,067
505
5,181
11,530
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Zxnithhhh
Hou Yi
13
1 / 2 / 1
7,109
508
6,262
10,146
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
8
8
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
3
3.5
L
Loki
Hexck21
Loki
2
3
2
1
W
Khepri
NotaMuggle
Khepri
1
3
2
0.67
L
Nemesis
RodrigoTM19
Nemesis
2
0
1
2.5
W
Chaac
SrPnkz
Chaac
1
1
4
3
L
Chang'e
ThySauceyBoi
Chang'e
2
3
2
1
L
Chaac
Tyroy15
Chaac
1
3
1
0.5
W
Thor
4
2
2
2.5
L
Hou Yi
Zxnithhhh
Hou Yi
1
2
1
0.75
W
Chang'e
animegeek47
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
34,470
52,101
Taken
57,707
29,451
Mitigated
24,963
19,173
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,985
6,707
0
3,649
8,225
2,903
123
0
8,225
0
77,423
L
Loki
Hexck21
Loki
5,676
1,055
0
2,220
10,133
6,643
0
2,638
7,495
0
24,769
W
Khepri
NotaMuggle
Khepri
3,708
346
0
1,583
9,667
7,940
0
1,416
8,085
16,147
1,453
L
Nemesis
RodrigoTM19
Nemesis
6,935
3,069
0
5,761
14,214
5,382
0
3,870
10,344
0
58,759
W
Chaac
SrPnkz
Chaac
10,107
1,695
0
3,100
10,166
10,358
0
614
9,502
0
63,166
L
Chang'e
ThySauceyBoi
Chang'e
10,416
424
720
4,173
11,684
3,683
0
5,438
6,246
54,355
0
L
Chaac
Tyroy15
Chaac
5,181
934
0
3,975
11,530
5,903
0
390
11,140
0
43,313
W
Thor
4,884
723
0
4,232
11,795
4,529
0
1,485
10,142
0
56,238
L
Hou Yi
Zxnithhhh
Hou Yi
6,262
3,906
0
3,397
10,146
3,352
0
425
9,721
0
59,423
W
Chang'e
animegeek47
Chang'e
9,812
365
960
5,649
12,248
3,721
0
5,813
5,731
63,693
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
35,148
487
Minions Killed
417
0
Camps Cleared
0
1,483,836
Distance Traveled
1,480,174
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,180
584
126
9
0
286,398
4
L
Loki
6,374
455
34
2
0
289,444
0
W
Khepri
7,187
513
20
1
0
284,795
5
L
Nemesis
6,923
495
78
6
0
343,073
0
W
Chaac
8,351
597
106
8
0
305,882
0
L
Chang'e
7,675
548
115
8
0
306,294
3
L
Chaac
7,067
505
75
5
0
273,244
0
W
Thor
7,743
553
100
7
0
297,748
0
L
Hou Yi
7,109
508
115
8
0
268,119
0
W
Chang'e
8,307
593
135
10
0
309,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role