Player Matchup

Izanami
Izanami
GallantBird8437
Izanami
Level 60
God Stats
17W - 8L
1,671 SR
Queue Stats
61W - 64L
1,387 Elo+
Party 2
Geb
Geb
Hivyki200
Geb
Level 72
God Stats
1W - 1L
1,768 SR
Queue Stats
92W - 87L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXDartz5150Xx
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,767 SR
Queue Stats
117W - 135L
1,391 Elo+
Party 2
Team Averages
Level 80
1,736 SR
1,443 Elo+

VS

Team Averages
Level 90
1,346 SR
1,289 Elo+
Odin
Odin
BIG_Sleepy_Bear
Odin
Level 96
God Stats
6W - 14L
1,388 SR
Queue Stats
10W - 24L
1,294 Elo+
Party 1
Neith
Neith
HeinTrain
Neith
Level 106
God Stats
43W - 45L
1,547 SR
Queue Stats
252W - 271L
1,506 Elo+
Solo
Zeus
Zeus
MOUNTAINEER23
Zeus
Level 68
God Stats
3W - 11L
1,103 SR
Queue Stats
4W - 14L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,530
628
5,659
9,149
3,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
7,390
616
4,315
12,198
11,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
xXDartz5150Xx
Morgan Le Fay
13
2 / 7 / 0
9,071
756
4,329
9,141
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,998
750
5,253
8,981
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
HeinTrain
Neith
15
7 / 2 / 7
10,279
857
9,357
10,805
3,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
5 / 0 / 8
9,592
799
9,843
3,910
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
0
5
1
0.1
W
Neith
HeinTrain
Neith
7
2
7
5.25
L
0
2
2
0.5
W
5
0
8
9
L
Morgan Le Fay
xXDartz5150Xx
Morgan Le Fay
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
24,453
30,488
Taken
23,696
19,089
Mitigated
9,639
4,171
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,253
844
0
755
8,981
4,877
226
3,037
5,706
0
24,907
L
5,659
3,797
0
871
9,149
3,492
0
2,504
6,645
0
24,908
W
Neith
HeinTrain
Neith
9,357
4,203
0
2,939
10,805
3,591
1,703
3,298
7,285
0
41,356
L
4,315
1,048
0
2,950
12,198
11,898
0
5,798
6,400
13,747
180
W
9,843
1,577
0
0
3,910
1,171
288
1,574
2,201
31,457
0
L
Morgan Le Fay
xXDartz5150Xx
Morgan Le Fay
4,329
382
0
350
9,141
3,699
0
1,627
7,514
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
28,869
126
Minions Killed
158
0
Camps Cleared
0
623,345
Distance Traveled
691,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,998
750
42
4
0
244,605
0
L
Izanami
7,530
628
55
5
0
200,040
0
W
Neith
10,279
857
67
6
0
214,423
1
L
Geb
7,390
616
10
1
0
230,579
0
W
Zeus
9,592
799
49
4
0
232,594
0
L
Morgan Le Fay
9,071
756
61
5
0
192,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role