Player Matchup

Cthulhu
Cthulhu
JxRipperz
Cthulhu
Level 69
God Stats
5W - 5L
1,364 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 1
Mercury
Mercury
Katvish
Mercury
Level 193
God Stats
3W - 1L
1,719 SR
Queue Stats
41W - 26L
1,672 Elo+
Party 1
Hercules
Hercules
TankyHeat
Hercules
Level 156
God Stats
31W - 29L
1,480 SR
Queue Stats
322W - 273L
1,550 Elo+
Party 1
Sol
Sol
TankyTactics
Sol
Level 205
God Stats
1W - 2L
1,333 SR
Queue Stats
277W - 201L
1,574 Elo+
Party 1
Athena
Athena
xHardcoreHollyx
Athena
Level 146
God Stats
49W - 35L
1,614 SR
Queue Stats
277W - 191L
1,599 Elo+
Party 1
Team Averages
Level 154
1,502 SR
1,547 Elo+

VS

Team Averages
Level 131
1,545 SR
1,384 Elo+
Jormungandr
Jormungandr
ACadiDriver
Jormungandr
Level 148
God Stats
8W - 9L
1,339 SR
Queue Stats
164W - 171L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aztharot
Ah Muzen Cab
Level 159
God Stats
9W - 6L
1,465 SR
Queue Stats
361W - 352L
1,545 Elo+
Solo
Thanatos
Thanatos
LunaXNera
Thanatos
Level 68
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 6L
1,195 Elo+
Party 2
Sun Wukong
Sun Wukong
RogueThePain
Sun Wukong
Level 157
God Stats
17W - 12L
1,640 SR
Queue Stats
514W - 547L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
samdom
Baron Samedi
Level 123
God Stats
1W - 1L
1,573 SR
Queue Stats
6W - 9L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JxRipperz
Cthulhu
14
2 / 4 / 10
8,465
847
5,596
9,827
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Katvish
Mercury
16
6 / 0 / 7
9,515
952
10,525
9,980
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TankyHeat
Hercules
15
7 / 2 / 12
9,224
922
9,408
10,889
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 2 / 7
10,057
1,006
12,952
9,661
3,143
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 16
9,242
924
6,171
13,443
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ACadiDriver
Jormungandr
14
1 / 5 / 2
8,632
863
8,916
15,478
13,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Aztharot
Ah Muzen Cab
13
1 / 6 / 1
8,014
801
9,762
9,670
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
LunaXNera
Thanatos
12
0 / 9 / 3
7,726
773
3,246
9,927
3,967
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
RogueThePain
Sun Wukong
17
3 / 0 / 2
10,485
1,049
4,463
4,406
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
samdom
Baron Samedi
14
2 / 7 / 3
8,635
864
10,086
12,081
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
27
Kills
7
8
Deaths
27
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ACadiDriver
Jormungandr
1
5
2
0.4
L
Ah Muzen Cab
Aztharot
Ah Muzen Cab
1
6
1
0.25
W
Cthulhu
JxRipperz
Cthulhu
2
4
10
1.75
W
Mercury
Katvish
Mercury
6
0
7
9.5
L
Thanatos
LunaXNera
Thanatos
0
9
3
0.17
L
Sun Wukong
RogueThePain
Sun Wukong
3
0
2
4
W
Hercules
TankyHeat
Hercules
7
2
12
6.5
W
10
2
7
6.75
L
Baron Samedi
samdom
Baron Samedi
2
7
3
0.5
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,652
Damage
36,473
53,800
Taken
51,562
36,329
Mitigated
29,550
11,419
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ACadiDriver
Jormungandr
8,916
1,812
0
3,241
15,478
13,640
234
6,647
8,531
23,339
923
L
Ah Muzen Cab
Aztharot
Ah Muzen Cab
9,762
2,784
0
704
9,670
3,767
93
3,570
5,984
0
17,013
W
Cthulhu
JxRipperz
Cthulhu
5,596
619
137
110
9,827
6,765
0
3,905
5,747
16,672
382
W
Mercury
Katvish
Mercury
10,525
6,652
0
2,019
9,980
3,688
0
2,096
7,727
0
30,483
L
Thanatos
LunaXNera
Thanatos
3,246
258
0
1,659
9,927
3,967
0
3,517
6,410
0
7,100
L
Sun Wukong
RogueThePain
Sun Wukong
4,463
453
0
1,497
4,406
2,306
0
2,749
1,525
0
39,147
W
Hercules
TankyHeat
Hercules
9,408
2,539
0
3,012
10,889
8,254
0
4,601
6,151
0
15,874
W
12,952
5,301
0
4,099
9,661
3,143
161
1,441
8,197
34,831
0
L
Baron Samedi
samdom
Baron Samedi
10,086
597
1,007
2,688
12,081
5,870
0
6,890
4,888
26,452
453
W
6,171
1,406
0
2,042
13,443
14,479
20
5,539
7,732
13,898
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
43,492
201
Minions Killed
202
0
Camps Cleared
0
1,035,530
Distance Traveled
954,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,632
863
36
4
0
169,612
0
L
Ah Muzen Cab
8,014
801
19
2
0
201,656
0
W
Cthulhu
8,465
847
38
4
0
187,184
0
W
Mercury
9,515
952
56
6
0
257,938
0
L
Thanatos
7,726
773
7
1
0
168,119
0
L
Sun Wukong
10,485
1,049
88
9
0
240,292
0
W
Hercules
9,224
922
16
2
0
199,156
0
W
Sol
10,057
1,006
63
6
0
189,327
0
L
Baron Samedi
8,635
864
52
5
0
175,161
0
W
Athena
9,242
924
28
3
0
201,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role