Player Matchup

Ix Chel
Ix Chel
BigBodyJittt
Ix Chel
Level 79
God Stats
2W - 1L
1,829 SR
Queue Stats
45W - 36L
1,531 Elo+
Party 1
Da Ji
Da Ji
ItsAZero
Da Ji
Level 119
God Stats
2W - 0L
1,787 SR
Queue Stats
78W - 76L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
Spratto25
Erlang Shen
Level 42
God Stats
4W - 2L
1,474 SR
Queue Stats
74W - 62L
1,584 Elo+
Party 1
Team Averages
Level 80
1,697 SR
1,561 Elo+

VS

Team Averages
Level 80
1,551 SR
1,541 Elo+
Kali
Kali
Mashed2Bananas
Kali
Level 48
God Stats
3W - 4L
1,566 SR
Queue Stats
173W - 174L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Oh_ZoRi
Ix Chel
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
206W - 197L
1,620 Elo+
Solo
Terra
Terra
StayAlive96
Terra
Level 65
God Stats
88W - 79L
1,588 SR
Queue Stats
219W - 221L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigBodyJittt
Ix Chel
14
3 / 0 / 7
8,666
788
7,797
3,823
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ItsAZero
Da Ji
13
5 / 4 / 5
8,649
786
8,185
8,966
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Spratto25
Erlang Shen
14
3 / 1 / 3
8,242
749
5,583
8,691
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,970
725
5,630
10,678
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Oh_ZoRi
Ix Chel
12
2 / 5 / 2
7,828
712
6,454
8,639
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
6,206
564
2,228
6,902
3,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BigBodyJittt
Ix Chel
3
0
7
6.5
W
Da Ji
ItsAZero
Da Ji
5
4
5
1.88
L
3
3
2
1.33
L
Ix Chel
Oh_ZoRi
Ix Chel
2
5
2
0.6
W
Erlang Shen
Spratto25
Erlang Shen
3
1
3
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
14,312
21,480
Taken
26,219
9,615
Mitigated
9,204
4,561
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BigBodyJittt
Ix Chel
7,797
802
610
575
3,823
1,188
490
1,941
1,882
34,874
1,516
W
Da Ji
ItsAZero
Da Ji
8,185
1,397
0
753
8,966
3,458
120
2,951
5,998
0
33,721
L
5,630
2,325
0
4,357
10,678
3,592
0
1,891
8,321
0
23,782
L
Ix Chel
Oh_ZoRi
Ix Chel
6,454
1,293
1,257
1,931
8,639
2,126
30
2,408
5,813
31,429
0
W
Erlang Shen
Spratto25
Erlang Shen
5,583
2,697
0
2,623
8,691
4,969
401
3,846
4,830
0
21,682
L
2,228
516
238
938
6,902
3,486
0
2,550
3,911
4,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
22,004
141
Minions Killed
93
0
Camps Cleared
0
661,137
Distance Traveled
498,511
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,666
788
73
7
0
198,761
0
W
Da Ji
8,649
786
33
3
0
206,431
0
L
Kali
7,970
725
30
3
0
197,680
0
L
Ix Chel
7,828
712
54
5
0
180,379
1
W
Erlang Shen
8,242
749
35
3
0
255,945
0
L
Terra
6,206
564
9
1
0
120,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role