Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ninblue2
Anhur
Level 82
God Stats
2W - 6L
1,579 SR
Queue Stats
29W - 49L
1,443 Elo+
Party 3
Hercules
Hercules
Smited4Claws
Hercules
Level 126
God Stats
0W - 5L
1,335 SR
Queue Stats
94W - 125L
1,475 Elo+
Party 3
Atlas
Atlas
VenusaurFarted
Atlas
Level 155
God Stats
5W - 1L
1,968 SR
Queue Stats
132W - 100L
1,634 Elo+
Party 4
Yu Huang
Yu Huang
WholeLottaPP
Yu Huang
Level 141
God Stats
2W - 3L
1,632 SR
Queue Stats
124W - 100L
1,634 Elo+
Party 4
Team Averages
Level 132
1,603 SR
1,537 Elo+

VS

Team Averages
Level 195
1,578 SR
1,546 Elo+
Apollo
Apollo
 
Apollo
Level 315
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DanSpartan127
King Arthur
Level 156
God Stats
86W - 65L
1,632 SR
Queue Stats
180W - 156L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
FugousVictor
Ix Chel
Level 158
God Stats
52W - 39L
1,607 SR
Queue Stats
178W - 157L
1,515 Elo+
Party 2
Medusa
Medusa
HeNice
Medusa
Level 197
God Stats
1W - 2L
1,620 SR
Queue Stats
201W - 181L
1,574 Elo+
Party 1
Ares
Ares
scenicccc
Ares
Level 148
God Stats
11W - 12L
1,530 SR
Queue Stats
349W - 354L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 0
5,409
492
3,425
8,295
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Ninblue2
Anhur
11
0 / 1 / 0
5,893
536
1,996
4,157
1,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Smited4Claws
Hercules
11
1 / 2 / 0
6,133
558
4,823
9,001
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 1
5,368
488
3,087
10,945
5,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
WholeLottaPP
Yu Huang
11
1 / 1 / 0
5,719
520
2,815
6,153
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 0 / 0
7,446
677
2,988
2,980
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
DanSpartan127
King Arthur
12
2 / 1 / 1
6,871
625
5,436
7,757
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
FugousVictor
Ix Chel
12
1 / 0 / 3
6,309
574
4,192
4,869
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
HeNice
Medusa
12
2 / 0 / 2
6,113
556
3,402
6,033
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
11
2 / 1 / 3
6,571
597
6,899
7,938
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Apollo
 
Apollo
3
0
0
3
W
King Arthur
DanSpartan127
King Arthur
2
1
1
2.5
W
Ix Chel
FugousVictor
Ix Chel
1
0
3
2.5
W
Medusa
HeNice
Medusa
2
0
2
3
L
Anhur
Ninblue2
Anhur
0
1
0
0
L
Hercules
Smited4Claws
Hercules
1
2
0
0.5
L
0
5
1
0.1
L
Yu Huang
WholeLottaPP
Yu Huang
1
1
0
1
W
Ares
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
22,917
38,551
Taken
29,577
16,403
Mitigated
16,165
13,919
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,425
641
0
4,493
8,295
2,028
0
664
7,591
0
41,772
W
Apollo
 
Apollo
2,988
1,700
0
2,141
2,980
914
0
438
2,542
0
56,928
W
King Arthur
DanSpartan127
King Arthur
5,436
760
0
2,423
7,757
5,621
0
1,149
6,120
0
45,556
W
Ix Chel
FugousVictor
Ix Chel
4,192
347
569
1,271
4,869
1,383
0
1,750
3,119
51,705
0
W
Medusa
HeNice
Medusa
3,402
470
0
3,940
6,033
1,737
0
583
5,411
0
45,771
L
Anhur
Ninblue2
Anhur
1,996
992
0
1,269
4,157
1,031
0
65
4,092
0
42,353
L
Hercules
Smited4Claws
Hercules
4,823
1,984
0
3,808
9,001
6,306
0
0
8,463
6,644
31,114
L
3,087
1,427
0
2,679
10,945
5,082
0
5,825
5,120
16,248
0
L
Yu Huang
WholeLottaPP
Yu Huang
2,815
354
0
1,670
6,153
1,956
0
4,098
2,021
37,960
0
W
Ares
6,899
1,418
0
2,359
7,938
6,510
0
2,784
5,154
29,095
2,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
33,310
368
Minions Killed
426
0
Camps Cleared
0
1,174,536
Distance Traveled
1,157,378
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,409
492
78
7
0
264,927
0
W
Apollo
7,446
677
106
10
0
215,439
4
W
King Arthur
6,871
625
86
8
0
211,558
2
W
Ix Chel
6,309
574
104
9
0
241,775
4
W
Medusa
6,113
556
91
8
0
266,534
0
L
Anhur
5,893
536
96
9
0
212,525
1
L
Hercules
6,133
558
79
7
0
213,445
2
L
Atlas
5,368
488
28
3
0
241,948
2
L
Yu Huang
5,719
520
87
8
0
241,691
2
W
Ares
6,571
597
39
4
0
222,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role