Player Matchup

Apollo
Apollo
Doug_DImmadome0
Apollo
Level 121
God Stats
6W - 6L
1,635 SR
Queue Stats
84W - 72L
1,427 Elo+
Party 2
Mulan
Mulan
FratHouseJesus
Mulan
Level 56
God Stats
28W - 16L
1,661 SR
Queue Stats
129W - 129L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
FrodoSwagginz69
Sylvanus
Level 146
God Stats
4W - 3L
1,314 SR
Queue Stats
135W - 128L
1,502 Elo+
Party 2
Ra
Ra
GankDeez
Ra
Level 103
God Stats
4W - 3L
1,647 SR
Queue Stats
141W - 133L
1,578 Elo+
Party 1
Hercules
Hercules
Landowner727
Hercules
Level 77
God Stats
8W - 6L
1,485 SR
Queue Stats
98W - 74L
1,526 Elo+
Party 2
Team Averages
Level 101
1,548 SR
1,512 Elo+

VS

Team Averages
Level 148
1,623 SR
1,470 Elo+
Danzaburou
Danzaburou
Adoisthesickest
Danzaburou
Level 306
God Stats
2W - 3L
1,611 SR
Queue Stats
67W - 96L
1,454 Elo+
Party 3
Thanatos
Thanatos
Dirty69Bird
Thanatos
Level 129
God Stats
4W - 4L
1,638 SR
Queue Stats
152W - 140L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
MyKnitter
Zhong Kui
Level 131
God Stats
5W - 4L
1,799 SR
Queue Stats
96W - 101L
1,455 Elo+
Party 3
Medusa
Medusa
OSWASANCH3Z12
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,525 Elo+
Solo
Charon
Charon
solias90
Charon
Level 64
God Stats
19W - 17L
1,569 SR
Queue Stats
213W - 266L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
4,122
824
1,126
2,348
522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
2 / 1 / 0
4,043
809
1,332
4,962
2,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
6
1 / 0 / 3
3,872
774
1,964
3,374
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 0 / 2
4,373
875
2,758
1,681
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Landowner727
Hercules
7
1 / 0 / 1
3,806
761
662
3,102
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adoisthesickest
Danzaburou
6
0 / 3 / 0
3,679
736
1,804
4,373
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Dirty69Bird
Thanatos
5
0 / 1 / 0
3,269
654
1,115
2,946
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
MyKnitter
Zhong Kui
7
1 / 2 / 0
4,316
863
2,758
3,584
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,574
515
0
0
0
Charon
solias90
Charon
6
0 / 3 / 0
3,236
647
1,921
5,239
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adoisthesickest
Danzaburou
0
3
0
0
L
Thanatos
Dirty69Bird
Thanatos
0
1
0
0
W
2
0
3
3.5
W
2
1
0
2
W
Sylvanus
1
0
3
2.5
W
3
0
2
4
W
Hercules
Landowner727
Hercules
1
0
1
1.5
L
Zhong Kui
MyKnitter
Zhong Kui
1
2
0
0.5
L
0
0
0
0
L
Charon
solias90
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,842
Damage
7,598
15,467
Taken
16,142
6,032
Mitigated
5,245
7,615
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adoisthesickest
Danzaburou
1,804
591
0
840
4,373
1,122
0
1,602
2,517
0
17,961
L
Thanatos
Dirty69Bird
Thanatos
1,115
186
0
2,609
2,946
667
0
111
2,795
0
9,969
W
1,126
540
0
927
2,348
522
790
652
1,696
0
17,496
W
1,332
262
0
2,439
4,962
2,303
0
2,356
2,606
0
15,501
W
Sylvanus
1,964
952
391
1,130
3,374
1,832
457
1,269
2,105
9,487
3,170
W
2,758
342
72
668
1,681
402
0
0
1,681
19,745
1,447
W
Hercules
Landowner727
Hercules
662
221
0
1,988
3,102
973
0
70
3,032
0
17,924
L
Zhong Kui
MyKnitter
Zhong Kui
2,758
688
0
1,445
3,584
2,109
0
0
3,584
16,417
7,563
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
solias90
Charon
1,921
399
192
766
5,239
1,347
0
2,273
2,882
11,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,216
Gold Earned
17,074
156
Minions Killed
122
0
Camps Cleared
0
602,776
Distance Traveled
444,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,679
736
33
7
0
120,035
0
L
Thanatos
3,269
654
25
5
0
119,910
0
W
Apollo
4,122
824
26
5
0
113,792
0
W
Mulan
4,043
809
35
7
0
115,757
0
W
Sylvanus
3,872
774
24
5
0
103,031
0
W
Ra
4,373
875
35
7
0
126,327
0
W
Hercules
3,806
761
36
7
0
143,869
0
L
Zhong Kui
4,316
863
46
9
0
99,617
0
L
Medusa
2,574
515
0
0
0
0
0
L
Charon
3,236
647
18
4
0
104,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role