Player Matchup

Rama
Rama
Beowulvf
Rama
Level 78
God Stats
10W - 5L
1,604 SR
Queue Stats
144W - 140L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
DrBuckshots
Xing Tian
Level 118
God Stats
1W - 0L
1,748 SR
Queue Stats
17W - 10L
1,545 Elo+
Party 2
Skadi
Skadi
Horangatang
Skadi
Level 78
God Stats
21W - 20L
1,619 SR
Queue Stats
152W - 168L
1,568 Elo+
Party 3
Anubis
Anubis
shadows102
Anubis
Level 129
God Stats
13W - 6L
1,618 SR
Queue Stats
37W - 23L
1,579 Elo+
Party 2
Horus
Horus
stozen1
Horus
Level 81
God Stats
3W - 1L
1,769 SR
Queue Stats
29W - 24L
1,551 Elo+
Party 2
Team Averages
Level 97
1,672 SR
1,557 Elo+

VS

Team Averages
Level 98
1,649 SR
1,489 Elo+
Vulcan
Vulcan
BaLockAyy
Vulcan
Level 87
God Stats
17W - 15L
1,599 SR
Queue Stats
70W - 72L
1,505 Elo+
Party 1
Bacchus
Bacchus
CaptRobin
Bacchus
Level 35
God Stats
0W - 1L
1,832 SR
Queue Stats
19W - 10L
1,555 Elo+
Party 1
Hercules
Hercules
MissBoujee
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 161L
1,389 Elo+
Party 1
Cupid
Cupid
OculiPotenti
Cupid
Level 196
God Stats
6W - 3L
1,814 SR
Queue Stats
255W - 245L
1,438 Elo+
Solo
Awilix
Awilix
StanKHo
Awilix
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 148L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 2 / 5
7,611
544
4,187
8,138
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
DrBuckshots
Xing Tian
12
2 / 1 / 10
7,906
565
4,759
11,183
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 2
10,243
732
6,815
4,458
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
shadows102
Anubis
14
9 / 3 / 4
9,606
686
11,138
8,408
3,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
stozen1
Horus
14
2 / 0 / 11
7,908
565
7,774
12,605
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BaLockAyy
Vulcan
12
1 / 7 / 0
7,019
501
8,411
7,832
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
CaptRobin
Bacchus
10
0 / 3 / 3
6,190
442
5,345
11,870
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MissBoujee
Hercules
11
0 / 4 / 0
6,305
450
935
9,448
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 6 / 2
6,931
495
7,395
10,175
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
StanKHo
Awilix
14
3 / 1 / 2
7,667
548
4,961
11,902
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
6
6
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BaLockAyy
Vulcan
1
7
0
0.14
W
Rama
2
2
5
2.25
L
Bacchus
CaptRobin
Bacchus
0
3
3
0.5
W
Xing Tian
DrBuckshots
Xing Tian
2
1
10
7
W
6
0
2
7
L
Hercules
MissBoujee
Hercules
0
4
0
0
L
2
6
2
0.5
L
Awilix
StanKHo
Awilix
3
1
2
4
W
Anubis
shadows102
Anubis
9
3
4
3.67
W
Horus
stozen1
Horus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
27,047
44,792
Taken
51,227
21,213
Mitigated
24,517
17,414
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BaLockAyy
Vulcan
8,411
249
0
469
7,832
1,872
0
2,645
5,187
50,435
0
W
Rama
4,187
3,551
0
4,372
8,138
3,147
387
1,484
6,654
0
56,259
L
Bacchus
CaptRobin
Bacchus
5,345
838
0
2,200
11,870
8,508
0
5,672
6,198
19,257
660
W
Xing Tian
DrBuckshots
Xing Tian
4,759
730
0
3,153
11,183
7,884
292
3,692
7,491
18,422
403
W
6,815
1,912
0
1,770
4,458
1,353
1,256
1,260
3,094
0
76,218
L
Hercules
MissBoujee
Hercules
935
213
0
3,804
9,448
7,905
0
467
8,981
0
29,765
L
7,395
4,741
770
3,539
10,175
2,669
0
2,694
7,481
0
40,488
L
Awilix
StanKHo
Awilix
4,961
1,680
0
6,422
11,902
3,563
0
4,172
7,730
0
58,399
W
Anubis
shadows102
Anubis
11,138
645
0
3,767
8,408
3,303
598
4,004
4,391
69,176
1,456
W
Horus
stozen1
Horus
7,774
3,847
633
3,719
12,605
5,526
0
4,006
8,562
0
58,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
34,112
423
Minions Killed
337
0
Camps Cleared
0
1,430,471
Distance Traveled
1,452,855
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,019
501
83
6
0
291,114
0
W
Rama
7,611
544
75
5
0
265,977
0
L
Bacchus
6,190
442
26
2
0
290,488
5
W
Xing Tian
7,906
565
24
2
0
306,225
7
W
Skadi
10,243
732
136
10
0
259,730
2
L
Hercules
6,305
450
55
4
0
271,496
0
L
Cupid
6,931
495
72
5
0
261,880
2
L
Awilix
7,667
548
101
7
0
337,877
0
W
Anubis
9,606
686
98
7
0
262,550
2
W
Horus
7,908
565
90
6
0
335,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role