Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
CelticxMain
Agni
Level 156
God Stats
2W - 1L
1,531 SR
Queue Stats
44W - 77L
1,424 Elo+
Party 1
Hel
Hel
OK DJ97
Hel
Level 183
God Stats
1W - 1L
1,161 SR
Queue Stats
49W - 81L
1,418 Elo+
Party 1
Sol
Sol
Royal Airman
Sol
Level 128
God Stats
2W - 1L
1,483 SR
Queue Stats
123W - 118L
1,574 Elo+
Party 3
Sun Wukong
Sun Wukong
ViviYuna
Sun Wukong
Level 51
God Stats
3W - 1L
1,602 SR
Queue Stats
72W - 80L
1,474 Elo+
Party 3
Team Averages
Level 124
1,455 SR
1,478 Elo+

VS

Team Averages
Level 82
1,516 SR
1,480 Elo+
Vamana
Vamana
Angeimoo
Vamana
Level 81
God Stats
1W - 2L
1,721 SR
Queue Stats
135W - 139L
1,594 Elo+
Solo
Aphrodite
Aphrodite
HippiePandaxo
Aphrodite
Level 108
God Stats
3W - 2L
1,268 SR
Queue Stats
243W - 238L
1,527 Elo+
Solo
Fenrir
Fenrir
KrAzy805
Fenrir
Level 80
God Stats
0W - 4L
1,633 SR
Queue Stats
293W - 270L
1,515 Elo+
Solo
Rama
Rama
thesis112
Rama
Level 83
God Stats
0W - 2L
1,697 SR
Queue Stats
59W - 87L
1,376 Elo+
Party 2
Charybdis
Charybdis
vexedviixen
Charybdis
Level 57
God Stats
0W - 2L
1,261 SR
Queue Stats
63W - 91L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 7
6,273
1,255
2,934
7,240
9,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 3
6,143
1,229
4,669
3,360
1,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
11
3 / 0 / 5
6,313
1,263
3,183
2,911
1,223
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 6
6,005
1,201
6,516
5,305
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
ViviYuna
Sun Wukong
10
3 / 1 / 5
6,330
1,266
3,253
6,438
6,566
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Angeimoo
Vamana
5
0 / 0 / 0
4,228
846
0
0
0
Aphrodite
HippiePandaxo
Aphrodite
10
0 / 1 / 1
4,556
911
3,901
4,039
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
KrAzy805
Fenrir
10
0 / 3 / 2
4,767
953
2,708
5,209
4,630
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
11
2 / 1 / 0
5,369
1,074
4,469
5,529
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
vexedviixen
Charybdis
7
0 / 5 / 1
4,490
898
3,025
7,060
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
10
Kills
2
2
Deaths
10
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
7
5.5
L
Vamana
Angeimoo
Vamana
0
0
0
0
W
2
1
3
3.5
L
Aphrodite
HippiePandaxo
Aphrodite
0
1
1
0.5
L
Fenrir
KrAzy805
Fenrir
0
3
2
0.33
W
Hel
3
0
5
5.5
W
0
0
6
3
W
Sun Wukong
ViviYuna
Sun Wukong
3
1
5
5.5
L
Rama
2
1
0
2
L
Charybdis
vexedviixen
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
14,103
25,254
Taken
21,837
20,420
Mitigated
10,355
13,059
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,934
496
218
2,201
7,240
9,117
93
1,200
6,040
4,356
0
L
Vamana
Angeimoo
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
4,669
151
64
628
3,360
1,220
432
557
2,803
12,893
0
L
Aphrodite
HippiePandaxo
Aphrodite
3,901
523
2,191
2,291
4,039
1,836
0
3,307
732
8,678
0
L
Fenrir
KrAzy805
Fenrir
2,708
282
0
284
5,209
4,630
0
4,062
1,147
0
4,509
W
Hel
3,183
152
5,931
1,601
2,911
1,223
526
141
2,770
5,479
242
W
6,516
1,312
210
1,274
5,305
2,294
3,082
1,046
4,259
16,527
0
W
Sun Wukong
ViviYuna
Sun Wukong
3,253
413
62
870
6,438
6,566
439
957
5,481
841
4,019
L
Rama
4,469
2,578
0
2,164
5,529
1,905
0
4,153
1,376
0
8,332
L
Charybdis
vexedviixen
Charybdis
3,025
585
319
506
7,060
1,984
0
6,057
1,003
0
4,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
23,410
55
Minions Killed
20
0
Camps Cleared
0
520,678
Distance Traveled
359,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,273
1,255
2
0
0
123,226
0
L
Vamana
4,228
846
0
0
0
0
0
W
Agni
6,143
1,229
21
4
0
91,328
0
L
Aphrodite
4,556
911
5
1
0
97,565
0
L
Fenrir
4,767
953
3
1
0
80,121
0
W
Hel
6,313
1,263
5
1
0
107,801
0
W
Sol
6,005
1,201
27
5
0
93,764
0
W
Sun Wukong
6,330
1,266
0
0
0
104,559
0
L
Rama
5,369
1,074
10
2
0
91,790
0
L
Charybdis
4,490
898
2
0
0
90,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role