Player Matchup

Da Ji
Da Ji
FeAR n0 eviL23
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,360 Elo+
Party 1
Chang'e
Chang'e
Macaquesnasty
Chang'e
Level 108
God Stats
2W - 1L
1,431 SR
Queue Stats
45W - 47L
1,482 Elo+
Party 1
Cerberus
Cerberus
bahena
Cerberus
Level 139
God Stats
2W - 1L
1,725 SR
Queue Stats
39W - 43L
1,517 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,453 Elo+

VS

Team Averages
Level 101
1,520 SR
1,522 Elo+
Hachiman
Hachiman
Hunds0me
Hachiman
Level 172
God Stats
9W - 5L
1,560 SR
Queue Stats
236W - 217L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
TheLemonman99
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ZambieKiller155
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,381
838
6,792
5,078
1,992
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
13
4 / 1 / 9
7,988
799
5,032
5,773
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
bahena
Cerberus
13
3 / 0 / 10
7,624
762
8,814
13,275
11,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hunds0me
Hachiman
12
2 / 2 / 0
7,801
780
6,769
6,767
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TheLemonman99
Baron Samedi
10
0 / 5 / 2
6,322
632
5,641
6,908
1,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 2
5,973
597
3,169
9,835
4,948
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Hachiman
Hunds0me
Hachiman
2
2
0
1
W
Chang'e
4
1
9
8.5
L
Baron Samedi
TheLemonman99
Baron Samedi
0
5
2
0.2
L
0
6
2
0.17
W
Cerberus
bahena
Cerberus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,638
Damage
15,579
24,126
Taken
23,510
15,490
Mitigated
8,866
13,657
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
1,785
0
506
5,078
1,992
1,013
1,269
3,790
0
24,830
L
Hachiman
Hunds0me
Hachiman
6,769
2,710
0
1,882
6,767
1,923
0
2,782
3,985
0
33,336
W
Chang'e
5,032
649
4,408
3,611
5,773
1,828
453
2,586
3,181
23,186
769
L
Baron Samedi
TheLemonman99
Baron Samedi
5,641
874
326
898
6,908
1,995
0
4,632
2,276
22,348
302
L
3,169
617
0
20
9,835
4,948
0
6,300
3,513
6,669
0
W
Cerberus
bahena
Cerberus
8,814
470
232
4,900
13,275
11,670
277
5,187
8,076
31,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
20,096
159
Minions Killed
93
0
Camps Cleared
0
568,327
Distance Traveled
459,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,381
838
33
3
0
204,885
0
L
Hachiman
7,801
780
56
6
0
157,232
0
W
Chang'e
7,988
799
56
6
0
167,470
0
L
Baron Samedi
6,322
632
30
3
0
159,320
0
L
Cthulhu
5,973
597
7
1
0
143,104
0
W
Cerberus
7,624
762
70
7
0
195,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role