Player Matchup

The Morrigan
The Morrigan
BonBerninq
The Morrigan
Level 88
God Stats
3W - 5L
1,341 SR
Queue Stats
192W - 187L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
JamesMB22
Baron Samedi
Level 102
God Stats
18W - 19L
1,469 SR
Queue Stats
205W - 175L
1,492 Elo+
Party 3
Achilles
Achilles
Misty2323
Achilles
Level 36
God Stats
1W - 0L
1,296 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Medusa
Medusa
Rebzila
Medusa
Level 40
God Stats
5W - 4L
1,630 SR
Queue Stats
17W - 22L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Xayanara
Cthulhu
Level 33
God Stats
15W - 13L
1,500 SR
Queue Stats
99W - 106L
1,435 Elo+
Party 3
Team Averages
Level 60
1,447 SR
1,445 Elo+

VS

Team Averages
Level 58
1,566 SR
1,471 Elo+
Cerberus
Cerberus
Vulque
Cerberus
Level 109
God Stats
9W - 3L
1,800 SR
Queue Stats
259W - 232L
1,528 Elo+
Party 2
Da Ji
Da Ji
WorldEater337
Da Ji
Level 67
God Stats
29W - 27L
1,595 SR
Queue Stats
340W - 304L
1,517 Elo+
Party 2
Scylla
Scylla
bffr_niaa
Scylla
Level 43
God Stats
5W - 9L
1,438 SR
Queue Stats
30W - 37L
1,404 Elo+
Solo
Medusa
Medusa
gummysenpa1
Medusa
Level 46
God Stats
4W - 5L
1,536 SR
Queue Stats
264W - 262L
1,472 Elo+
Solo
Osiris
Osiris
kingjohnlx
Osiris
Level 26
God Stats
20W - 25L
1,462 SR
Queue Stats
48W - 56L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BonBerninq
The Morrigan
18
6 / 3 / 5
10,002
556
11,131
9,440
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JamesMB22
Baron Samedi
16
5 / 1 / 2
10,365
576
11,667
13,911
4,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Misty2323
Achilles
16
3 / 0 / 3
10,043
558
14,720
17,242
19,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Rebzila
Medusa
13
2 / 6 / 1
7,912
440
5,608
10,438
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Xayanara
Cthulhu
13
2 / 5 / 7
9,099
506
8,708
13,328
9,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vulque
Cerberus
12
4 / 4 / 6
8,873
493
12,556
19,404
15,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 6 / 3
7,670
426
8,154
16,238
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
bffr_niaa
Scylla
14
1 / 2 / 2
8,202
456
3,748
9,065
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
7 / 2 / 4
10,156
564
11,182
11,229
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
kingjohnlx
Osiris
13
2 / 4 / 0
8,281
460
6,319
15,241
14,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
18
Kills
15
15
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BonBerninq
The Morrigan
6
3
5
2.83
W
Baron Samedi
JamesMB22
Baron Samedi
5
1
2
6
W
Achilles
Misty2323
Achilles
3
0
3
4.5
W
Medusa
Rebzila
Medusa
2
6
1
0.42
L
Cerberus
Vulque
Cerberus
4
4
6
1.75
L
1
6
3
0.42
W
Cthulhu
Xayanara
Cthulhu
2
5
7
1.1
L
Scylla
bffr_niaa
Scylla
1
2
2
1
L
Medusa
7
2
4
4.5
L
Osiris
kingjohnlx
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
41,959
64,359
Taken
71,177
39,319
Mitigated
40,996
23,700
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BonBerninq
The Morrigan
11,131
2,503
311
5,342
9,440
3,245
441
1,706
7,542
86,768
2,827
W
Baron Samedi
JamesMB22
Baron Samedi
11,667
393
61
5,526
13,911
4,793
25
4,584
9,327
80,682
1,104
W
Achilles
Misty2323
Achilles
14,720
3,502
0
4,801
17,242
19,027
152
2,818
14,424
0
64,802
W
Medusa
Rebzila
Medusa
5,608
2,640
0
2,642
10,438
2,729
506
2,969
7,469
0
43,679
L
Cerberus
Vulque
Cerberus
12,556
856
0
6,864
19,404
15,709
0
9,259
10,145
41,635
0
L
8,154
1,610
0
6,071
16,238
5,550
0
5,081
11,157
0
61,347
W
Cthulhu
Xayanara
Cthulhu
8,708
819
2,482
2,535
13,328
9,525
0
4,227
9,101
30,764
1,826
L
Scylla
bffr_niaa
Scylla
3,748
295
0
1,550
9,065
2,587
0
4,170
4,895
46,405
0
L
Medusa
11,182
3,509
0
3,101
11,229
3,148
0
6,431
4,798
0
82,398
L
Osiris
kingjohnlx
Osiris
6,319
2,268
0
3,969
15,241
14,002
108
3,256
11,985
0
48,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
43,182
500
Minions Killed
449
0
Camps Cleared
0
1,761,401
Distance Traveled
1,805,369
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,002
556
139
8
0
343,606
0
W
Baron Samedi
10,365
576
131
7
0
371,382
0
W
Achilles
10,043
558
111
6
0
375,570
1
W
Medusa
7,912
440
77
4
0
310,710
0
L
Cerberus
8,873
493
65
4
0
359,478
4
L
Da Ji
7,670
426
95
5
0
393,787
0
W
Cthulhu
9,099
506
42
2
0
360,133
7
L
Scylla
8,202
456
86
5
0
340,513
0
L
Medusa
10,156
564
120
7
0
364,789
2
L
Osiris
8,281
460
83
5
0
346,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role