Player Matchup

Nut
Nut
Magnolia_Scout
Nut
Level 82
God Stats
1W - 0L
1,192 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 1
Ymir
Ymir
RevisitedBobcat
Ymir
Level 107
God Stats
6W - 5L
1,416 SR
Queue Stats
27W - 30L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
SeasonedSoiler
Baron Samedi
Level 128
God Stats
10W - 8L
1,560 SR
Queue Stats
45W - 52L
1,470 Elo+
Party 1
Team Averages
Level 106
1,389 SR
1,396 Elo+

VS

Team Averages
Level 97
1,404 SR
1,334 Elo+
Serqet
Serqet
Alexlopez38
Serqet
Level 104
God Stats
3W - 6L
1,405 SR
Queue Stats
124W - 128L
1,422 Elo+
Solo
Tiamat
Tiamat
PDX_BuddDwyer
Tiamat
Level 123
God Stats
1W - 1L
1,527 SR
Queue Stats
2W - 4L
1,186 Elo+
Party 2
Bellona
Bellona
PDX_KennyPowers
Bellona
Level 63
God Stats
1W - 3L
1,279 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
9,430
786
5,075
6,927
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 0 / 6
9,084
757
6,357
8,250
6,011
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
SeasonedSoiler
Baron Samedi
14
5 / 0 / 7
9,460
788
12,383
8,100
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 6 / 0
6,729
561
5,597
9,299
5,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 0
8,565
714
7,189
7,149
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 0
6,921
577
2,537
11,575
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
6
0
0
W
3
0
7
6.5
L
0
1
0
0
L
0
5
0
0
W
4
0
6
7
W
Baron Samedi
SeasonedSoiler
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
15,323
23,277
Taken
28,023
11,628
Mitigated
15,179
7,875
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,597
1,257
0
1,645
9,299
5,494
0
5,146
4,153
0
14,674
W
5,075
2,944
0
3,005
6,927
2,124
1,878
1,547
4,579
0
28,933
L
7,189
276
0
1,740
7,149
3,076
0
5,218
1,931
33,325
1,046
L
2,537
334
0
885
11,575
6,609
0
8,273
3,302
0
13,266
W
6,357
804
0
845
8,250
6,011
256
1,927
5,902
22,235
0
W
Baron Samedi
SeasonedSoiler
Baron Samedi
12,383
1,272
1,307
2,718
8,100
3,493
463
2,378
4,967
46,458
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
22,215
152
Minions Killed
129
0
Camps Cleared
0
653,257
Distance Traveled
581,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,729
561
18
2
0
180,850
0
W
Nut
9,430
786
56
5
0
214,036
0
L
Tiamat
8,565
714
92
8
0
208,218
0
L
Bellona
6,921
577
19
2
0
192,009
0
W
Ymir
9,084
757
31
3
0
220,275
0
W
Baron Samedi
9,460
788
65
5
0
218,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role