Player Matchup

Bacchus
Bacchus
F1F2F3FU
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,288 Elo+
Party 3
Da Ji
Da Ji
Raloヅ
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 75L
1,236 Elo+
Party 3
Amaterasu
Amaterasu
davyln_
Amaterasu
Level 80
God Stats
2W - 5L
1,244 SR
Queue Stats
146W - 152L
1,331 Elo+
Party 3
Chang'e
Chang'e
jordandeviney
Chang'e
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 99L
1,372 Elo+
Party 3
Medusa
Medusa
k214
Medusa
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 25L
1,230 Elo+
Party 3
Team Averages
Level 38
1,406 SR
1,291 Elo+

VS

Team Averages
Level 90
1,500 SR
1,465 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Gavbadge21
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,257 Elo+
Party 2
Horus
Horus
Im_Bloodborne
Horus
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 77L
1,538 Elo+
Party 1
Chang'e
Chang'e
Smit3DaddyShu
Chang'e
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 135L
1,524 Elo+
Party 2
Charybdis
Charybdis
ThrustingCow
Charybdis
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 50L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F1F2F3FU
Bacchus
4
0 / 4 / 1
4,982
332
808
5,897
3,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Raloヅ
Da Ji
3
0 / 3 / 1
4,977
332
737
4,238
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
davyln_
Amaterasu
14
4 / 4 / 2
8,863
591
10,685
24,156
18,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
14
3 / 9 / 0
7,594
506
12,196
17,576
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
k214
Medusa
4
0 / 6 / 1
4,969
331
1,064
4,834
657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
7 / 1 / 7
10,036
669
9,953
14,819
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
14
0 / 1 / 4
8,901
593
3,490
13,963
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 16
9,310
621
9,847
16,766
8,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
16
5 / 0 / 5
9,849
657
7,557
11,439
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
ThrustingCow
Charybdis
15
13 / 4 / 2
10,180
679
16,085
13,383
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
26
26
Deaths
8
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
1
7
10.5
L
Bacchus
F1F2F3FU
Bacchus
0
4
1
0.13
W
Terra
0
1
4
2
W
1
2
16
4.5
L
Da Ji
Raloヅ
Da Ji
0
3
1
0.17
W
Chang'e
5
0
5
7.5
W
Charybdis
ThrustingCow
Charybdis
13
4
2
3.5
L
Amaterasu
davyln_
Amaterasu
4
4
2
1.25
L
Chang'e
3
9
0
0.33
L
Medusa
k214
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
46,932
56,701
Taken
70,370
26,977
Mitigated
34,418
9,420
Healing
40,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,953
1,558
4,687
9,785
14,819
5,557
1,478
3,946
10,741
53,540
1,498
L
Bacchus
F1F2F3FU
Bacchus
808
124
0
346
5,897
3,043
0
0
5,897
4,310
0
W
Terra
3,490
418
2,296
4,746
13,963
11,415
1,360
419
13,189
46,313
2,403
W
9,847
3,626
1,578
3,624
16,766
8,467
591
4,658
11,356
0
34,427
L
Da Ji
Raloヅ
Da Ji
737
298
0
569
4,238
917
0
354
3,884
0
3,533
W
Chang'e
7,557
727
3,411
7,560
11,439
4,076
5,579
2,198
9,151
92,460
0
W
Charybdis
ThrustingCow
Charybdis
16,085
9,498
0
3,105
13,383
4,903
3,871
1,783
11,434
0
76,121
L
Amaterasu
davyln_
Amaterasu
10,685
3,723
0
4,844
24,156
18,088
0
11,603
11,983
0
54,963
L
Chang'e
12,196
497
419
3,027
17,576
4,272
0
8,278
9,298
54,698
0
L
Medusa
k214
Medusa
1,064
486
0
215
4,834
657
0
0
4,834
0
5,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
48,276
220
Minions Killed
478
0
Camps Cleared
0
792,731
Distance Traveled
1,310,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,036
669
100
7
0
262,213
1
L
Bacchus
4,982
332
8
1
0
77,580
0
W
Terra
8,901
593
85
6
0
268,224
0
W
Horus
9,310
621
34
2
0
283,393
1
L
Da Ji
4,977
332
9
1
0
59,456
0
W
Chang'e
9,849
657
148
10
0
264,210
0
W
Charybdis
10,180
679
111
7
0
231,966
0
L
Amaterasu
8,863
591
101
7
0
305,136
0
L
Chang'e
7,594
506
94
6
0
273,779
0
L
Medusa
4,969
331
8
1
0
76,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role