Player Matchup

Medusa
Medusa
Masters
Mõõnlight
Medusa
Masters
Level 126
God Stats
25W - 13L
1,689 SR
Queue Stats
242W - 135L
2,808 MMR
Party 1
Artio
Artio
Masters
USAWKtoes
Artio
Masters
Level 65
God Stats
3W - 3L
1,676 SR
Queue Stats
63W - 31L
2,459 MMR
Party 1
Achilles
Achilles
Diamond III
Ushala
Achilles
Diamond III
Level 156
God Stats
1W - 3L
1,372 SR
Queue Stats
445W - 335L
2,222 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,579 SR
2,497 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,691 SR
2,492 MMR
Ravana
Ravana
Masters
CurvyCrescènt
Ravana
Masters
Level 64
God Stats
5W - 0L
1,879 SR
Queue Stats
26W - 16L
2,617 MMR
Solo
Cthulhu
Cthulhu
Diamond I
DrDsRspect
Cthulhu
Diamond I
Level 171
God Stats
37W - 34L
1,726 SR
Queue Stats
175W - 173L
2,523 MMR
Solo
Agni
Agni
Diamond I
Elaments4
Agni
Diamond I
Level 168
God Stats
1W - 0L
1,469 SR
Queue Stats
107W - 111L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 2
7,520
684
7,929
9,981
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
USAWKtoes
Artio
11
1 / 2 / 2
6,966
633
8,081
16,589
14,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Ushala
Achilles
11
1 / 6 / 2
7,073
643
7,707
16,893
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ne ZhaSerqetCerberusIx ChelMulan

VS

Bans
KuzenboPersephoneThothVulcanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,435
858
12,374
9,941
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DrDsRspect
Cthulhu
14
2 / 1 / 7
8,323
757
11,438
10,750
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
15
7 / 2 / 3
9,381
853
13,260
9,185
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Cthulhu
DrDsRspect
Cthulhu
2
1
7
5.5
W
Agni
7
2
3
4.25
L
Medusa
1
4
2
0.5
L
Artio
USAWKtoes
Artio
1
2
2
1
L
Achilles
Ushala
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
37,072
43,463
Taken
29,876
28,908
Mitigated
16,151
8,940
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,374
2,671
0
3,526
9,941
4,115
1,148
1,580
7,740
0
38,412
W
Cthulhu
DrDsRspect
Cthulhu
11,438
379
429
2,401
10,750
9,060
406
2,757
7,549
33,491
0
W
Agni
13,260
2,115
297
4,028
9,185
2,976
976
3,078
5,597
40,417
0
L
Medusa
7,929
2,740
0
129
9,981
3,383
0
5,455
4,370
0
37,730
L
Artio
USAWKtoes
Artio
8,081
218
1,413
3,864
16,589
14,319
0
9,683
6,329
20,789
0
L
Achilles
Ushala
Achilles
7,707
1,783
0
3,534
16,893
11,206
0
8,513
8,000
0
15,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,559
Gold Earned
27,139
102
Minions Killed
155
0
Camps Cleared
0
643,309
Distance Traveled
706,385
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,435
858
52
5
0
248,505
0
W
Cthulhu
8,323
757
35
3
0
256,104
2
W
Agni
9,381
853
68
6
0
201,776
0
L
Medusa
7,520
684
63
6
0
208,229
0
L
Artio
6,966
633
13
1
0
226,124
0
L
Achilles
7,073
643
26
2
0
208,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role