Player Matchup

Bacchus
Bacchus
BarryAllen52
Bacchus
Level 74
God Stats
3W - 2L
1,739 SR
Queue Stats
28W - 40L
1,312 Elo+
Party 2
Discordia
Discordia
CrabbyRaptor640
Discordia
Level 126
God Stats
3W - 1L
1,539 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 3
Mercury
Mercury
DarthLynx420
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 58L
1,269 Elo+
Party 2
Skadi
Skadi
Suthra
Skadi
Level 84
God Stats
6W - 9L
1,592 SR
Queue Stats
197W - 186L
1,468 Elo+
Party 3
Camazotz
Camazotz
Yahzek
Camazotz
Level 79
God Stats
2W - 2L
1,331 SR
Queue Stats
82W - 74L
1,601 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,413 Elo+

VS

Team Averages
Level 77
1,508 SR
1,494 Elo+
Atlas
Atlas
Emart02
Atlas
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 146L
1,496 Elo+
Party 4
Mercury
Mercury
Gavio10
Mercury
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 106L
1,500 Elo+
Party 4
Mulan
Mulan
PhatFred
Mulan
Level 32
God Stats
9W - 3L
1,592 SR
Queue Stats
46W - 51L
1,423 Elo+
Party 1
Agni
Agni
metalswords
Agni
Level 66
God Stats
6W - 3L
1,285 SR
Queue Stats
105W - 105L
1,498 Elo+
Party 1
Izanami
Izanami
zsreyno
Izanami
Level 83
God Stats
12W - 8L
1,660 SR
Queue Stats
336W - 257L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarryAllen52
Bacchus
6
0 / 0 / 0
3,766
628
1,775
3,526
2,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
CrabbyRaptor640
Discordia
5
0 / 1 / 0
3,244
541
212
1,797
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DarthLynx420
Mercury
6
0 / 1 / 1
3,550
592
1,328
4,026
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Suthra
Skadi
2
0 / 0 / 0
2,717
453
0
23
3
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Yahzek
Camazotz
7
1 / 1 / 0
4,158
693
2,529
4,883
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Emart02
Atlas
6
0 / 0 / 0
3,816
636
320
2,506
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Gavio10
Mercury
7
1 / 0 / 1
3,872
645
1,645
3,066
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
PhatFred
Mulan
6
0 / 1 / 1
3,424
571
2,004
4,664
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 0 / 1
4,413
736
1,879
1,007
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
zsreyno
Izanami
7
0 / 0 / 0
3,841
640
1,334
2,239
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BarryAllen52
Bacchus
0
0
0
0
L
Discordia
CrabbyRaptor640
Discordia
0
1
0
0
L
Mercury
DarthLynx420
Mercury
0
1
1
0.5
W
Atlas
Emart02
Atlas
0
0
0
0
W
Mercury
Gavio10
Mercury
1
0
1
1.5
W
Mulan
PhatFred
Mulan
0
1
1
0.5
L
Skadi
Suthra
Skadi
0
0
0
0
L
Camazotz
Yahzek
Camazotz
1
1
0
1
W
2
0
1
2.5
W
Izanami
zsreyno
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,844
Damage
7,182
14,255
Taken
13,482
5,578
Mitigated
5,035
3,089
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BarryAllen52
Bacchus
1,775
199
0
304
3,526
2,801
0
280
3,246
15,378
0
L
Discordia
CrabbyRaptor640
Discordia
212
0
0
587
1,797
351
0
764
901
8,279
0
L
Mercury
DarthLynx420
Mercury
1,328
719
0
504
4,026
1,181
0
523
3,378
0
15,859
W
Atlas
Emart02
Atlas
320
154
0
1,350
2,506
1,315
0
1,215
1,291
9,100
0
W
Mercury
Gavio10
Mercury
1,645
601
0
540
3,066
985
0
0
3,066
0
18,551
W
Mulan
PhatFred
Mulan
2,004
483
0
2,103
4,664
1,919
0
0
4,664
0
12,006
L
Skadi
Suthra
Skadi
0
0
0
0
23
3
0
0
23
0
2,722
L
Camazotz
Yahzek
Camazotz
2,529
156
0
1,694
4,883
1,242
0
376
4,314
0
20,279
W
1,879
129
0
291
1,007
239
0
212
795
15,542
712
W
Izanami
zsreyno
Izanami
1,334
971
0
1,526
2,239
577
0
560
1,679
0
29,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,435
Gold Earned
19,366
119
Minions Killed
178
0
Camps Cleared
0
479,741
Distance Traveled
617,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,766
628
20
3
0
123,525
0
L
Discordia
3,244
541
19
3
0
64,773
0
L
Mercury
3,550
592
35
6
0
145,328
0
W
Atlas
3,816
636
17
3
0
109,439
0
W
Mercury
3,872
645
41
7
0
141,385
0
W
Mulan
3,424
571
22
4
0
113,566
0
L
Skadi
2,717
453
8
1
0
31,345
0
L
Camazotz
4,158
693
37
6
0
114,770
0
W
Agni
4,413
736
39
7
0
124,506
0
W
Izanami
3,841
640
59
10
0
128,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role