Player Matchup

Cu Chulainn
Cu Chulainn
Silver V
 
Cu Chulainn
Silver V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
BIGGFOOOT
Cthulhu
Silver II
Level 173
God Stats
2W - 2L
1,430 SR
Queue Stats
240W - 275L
1,029 MMR
Solo
Set
Set
Silver III
ELVER000
Set
Silver III
Level 69
God Stats
13W - 18L
1,493 SR
Queue Stats
53W - 67L
851 MMR
Solo
Nox
Nox
Silver II
HmmAlright
Nox
Silver II
Level 98
God Stats
16W - 15L
1,564 SR
Queue Stats
118W - 127L
1,030 MMR
Solo
Artemis
Artemis
Silver II
ROYLEGENDSR
Artemis
Silver II
Level 223
God Stats
134W - 128L
1,512 SR
Queue Stats
230W - 249L
1,091 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,500 SR
1,100 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,568 SR
1,219 MMR
Terra
Terra
Bronze II
 
Terra
Bronze II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Kris Wils
Janus
Silver I
Level 103
God Stats
14W - 11L
1,629 SR
Queue Stats
338W - 362L
1,199 MMR
Solo
Ganesha
Ganesha
Silver IV
Luncheon70
Ganesha
Silver IV
Level 146
God Stats
1W - 2L
1,547 SR
Queue Stats
5W - 17L
1,112 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze IV
OJsGloves
Tsukuyomi
Bronze IV
Level 154
God Stats
3W - 2L
1,642 SR
Queue Stats
8W - 20L
1,066 MMR
Party 1
Medusa
Medusa
Gold IV
goatberg
Medusa
Gold IV
Level 147
God Stats
8W - 6L
1,522 SR
Queue Stats
82W - 102L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 2 / 0
8,299
519
7,473
12,373
8,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
BIGGFOOOT
Cthulhu
8
0 / 4 / 0
6,097
381
3,496
8,751
5,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 3 / 0
8,632
540
7,265
16,836
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 1 / 1
7,202
450
2,278
6,673
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ROYLEGENDSR
Artemis
14
0 / 4 / 1
7,588
474
5,131
11,054
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixAgniLancelotThanatos

VS

Bans
KukulkanAresNeithDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 5
8,679
542
5,892
13,821
9,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Kris Wils
Janus
14
1 / 0 / 3
8,432
527
6,750
4,537
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Luncheon70
Ganesha
12
0 / 0 / 9
7,966
498
3,476
9,325
7,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tsukuyomi
OJsGloves
Tsukuyomi
16
6 / 0 / 3
9,243
578
6,837
8,920
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
goatberg
Medusa
17
6 / 2 / 3
10,443
653
12,704
10,575
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Terra
 
Terra
1
0
5
3.5
L
Cthulhu
BIGGFOOOT
Cthulhu
0
4
0
0
L
2
3
0
0.67
L
0
1
1
0.5
W
Janus
Kris Wils
Janus
1
0
3
2.5
W
Ganesha
Luncheon70
Ganesha
0
0
9
4.5
W
Tsukuyomi
OJsGloves
Tsukuyomi
6
0
3
7.5
L
Artemis
ROYLEGENDSR
Artemis
0
4
1
0.13
W
Medusa
goatberg
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
35,659
55,687
Taken
47,178
25,679
Mitigated
27,636
18,366
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,473
864
0
3,640
12,373
8,485
0
5,109
7,264
764
64,953
W
Terra
 
Terra
5,892
214
493
6,812
13,821
9,545
293
556
13,265
49,075
2,064
L
Cthulhu
BIGGFOOOT
Cthulhu
3,496
62
0
2,356
8,751
5,294
0
3,661
4,862
16,726
0
L
7,265
2,552
0
7,739
16,836
6,902
0
3,216
13,468
0
76,102
L
2,278
0
0
1,025
6,673
2,004
0
2,492
3,973
45,520
612
W
Janus
Kris Wils
Janus
6,750
309
0
1,795
4,537
1,698
366
649
3,888
65,736
0
W
Ganesha
Luncheon70
Ganesha
3,476
600
0
1,743
9,325
7,800
238
2,124
7,201
22,886
0
W
Tsukuyomi
OJsGloves
Tsukuyomi
6,837
1,820
0
6,780
8,920
3,450
195
984
7,936
0
70,875
L
Artemis
ROYLEGENDSR
Artemis
5,131
1,397
0
3,606
11,054
2,994
0
974
10,040
0
54,405
W
Medusa
goatberg
Medusa
12,704
4,841
0
3,476
10,575
5,143
1,692
1,691
8,884
0
91,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
44,763
449
Minions Killed
524
0
Camps Cleared
0
1,344,860
Distance Traveled
1,663,227
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,299
519
109
7
0
231,506
0
W
Terra
8,679
542
112
7
0
334,431
4
L
Cthulhu
6,097
381
24
2
0
270,717
4
L
Set
8,632
540
126
8
0
331,663
2
L
Nox
7,202
450
101
6
0
263,969
2
W
Janus
8,432
527
122
8
0
363,898
3
W
Ganesha
7,966
498
3
0
0
299,190
4
W
Tsukuyomi
9,243
578
104
7
0
367,904
0
L
Artemis
7,588
474
89
6
0
247,005
0
W
Medusa
10,443
653
183
11
0
297,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role