Player Matchup

Atlas
Atlas
BlackFireGamer
Atlas
Level 80
God Stats
2W - 1L
1,516 SR
Queue Stats
110W - 113L
1,482 Elo+
Party 1
Scylla
Scylla
Jexter
Scylla
Level 142
God Stats
8W - 4L
1,724 SR
Queue Stats
280W - 267L
1,464 Elo+
Party 1
Medusa
Medusa
RagnarokVisage
Medusa
Level 76
God Stats
8W - 2L
1,802 SR
Queue Stats
198W - 197L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Themachine1995
Tsukuyomi
Level 104
God Stats
4W - 5L
1,333 SR
Queue Stats
147W - 141L
1,479 Elo+
Party 1
Terra
Terra
UniversalCatBoy
Terra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,473 Elo+
Party 1
Team Averages
Level 92
1,575 SR
1,475 Elo+

VS

Team Averages
Level 100
1,488 SR
1,421 Elo+
Surtr
Surtr
Julianigloo
Surtr
Level 92
God Stats
0W - 2L
1,447 SR
Queue Stats
47W - 84L
1,387 Elo+
Party 2
Amaterasu
Amaterasu
TacoDeSuadero2
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 278L
1,518 Elo+
Solo
Ix Chel
Ix Chel
ToXiKRoKiT
Ix Chel
Level 89
God Stats
2W - 2L
1,492 SR
Queue Stats
181W - 346L
1,415 Elo+
Solo
Maui
Maui
lll Checho lll
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 80L
1,402 Elo+
Party 2
Chaac
Chaac
xxmeydenxx
Chaac
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
8,466
770
10,364
12,709
10,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Scylla
Jexter
Scylla
16
4 / 1 / 13
8,942
813
13,878
5,837
2,769
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 10
9,398
854
17,462
6,603
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Themachine1995
Tsukuyomi
15
6 / 5 / 10
9,176
834
11,779
11,123
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 13
9,409
855
7,447
14,127
12,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,991
726
6,911
15,648
13,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
TacoDeSuadero2
Amaterasu
12
0 / 6 / 5
6,906
628
7,928
13,956
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
ToXiKRoKiT
Ix Chel
14
2 / 4 / 4
7,875
716
9,792
8,917
3,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 5
7,912
719
5,012
12,408
11,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
4 / 3 / 3
8,599
782
9,547
14,181
13,348
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
23
Kills
9
10
Deaths
23
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Scylla
Jexter
Scylla
4
1
13
10.5
L
2
6
3
0.58
W
7
1
10
12
L
Amaterasu
TacoDeSuadero2
Amaterasu
0
6
5
0.42
W
Tsukuyomi
Themachine1995
Tsukuyomi
6
5
10
2.2
L
Ix Chel
ToXiKRoKiT
Ix Chel
2
4
4
1
W
4
2
13
5.25
L
1
4
5
0.88
L
Chaac
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,930
Damage
39,190
50,399
Taken
65,110
35,116
Mitigated
55,533
16,393
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,364
4,275
0
2,697
12,709
10,643
33
4,103
8,315
16,725
1,541
W
Scylla
Jexter
Scylla
13,878
1,383
0
0
5,837
2,769
261
1,979
3,656
33,302
0
L
6,911
1,032
169
3,048
15,648
13,223
0
6,908
8,740
442
13,758
W
17,462
7,599
239
611
6,603
3,811
472
2,206
4,295
0
37,687
L
Amaterasu
TacoDeSuadero2
Amaterasu
7,928
2,248
1,481
1,999
13,956
14,334
0
7,012
6,944
0
13,334
W
Tsukuyomi
Themachine1995
Tsukuyomi
11,779
1,993
564
1,654
11,123
5,431
139
2,773
8,077
0
19,088
L
Ix Chel
ToXiKRoKiT
Ix Chel
9,792
550
3,725
2,017
8,917
3,126
0
4,522
4,395
20,912
0
W
7,447
1,319
6,000
4,628
14,127
12,462
390
4,773
8,913
10,260
0
L
5,012
460
52
925
12,408
11,502
0
5,130
7,278
8,686
137
L
Chaac
9,547
360
861
2,582
14,181
13,348
0
7,600
6,581
1,458
21,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
39,283
140
Minions Killed
86
0
Camps Cleared
0
1,043,939
Distance Traveled
909,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,466
770
23
2
0
202,019
0
W
Scylla
8,942
813
47
4
0
212,954
0
L
Surtr
7,991
726
16
1
0
160,098
0
W
Medusa
9,398
854
44
4
0
196,845
0
L
Amaterasu
6,906
628
10
1
0
181,898
0
W
Tsukuyomi
9,176
834
21
2
0
220,082
0
L
Ix Chel
7,875
716
25
2
0
215,973
0
W
Terra
9,409
855
5
0
0
212,039
0
L
Maui
7,912
719
12
1
0
193,849
0
L
Chaac
8,599
782
23
2
0
157,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role