Player Matchup

Ao Kuang
Ao Kuang
Platinum I
BoJegueHorseman
Ao Kuang
Platinum I
Level 117
God Stats
0W - 2L
1,314 SR
Queue Stats
331W - 388L
2,029 MMR
Solo
Hercules
Hercules
Platinum II
DanielMdArc
Hercules
Platinum II
Level 178
God Stats
4W - 5L
1,468 SR
Queue Stats
141W - 135L
2,033 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
DissoIve
Jormungandr
Platinum II
Level 156
God Stats
5W - 2L
1,510 SR
Queue Stats
141W - 135L
2,033 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,431 SR
2,032 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 192
1,563 SR
1,986 MMR
Chang'e
Chang'e
Diamond III
ItsSogno
Chang'e
Diamond III
Level 181
God Stats
1W - 0L
1,917 SR
Queue Stats
78W - 47L
2,176 MMR
Party 2
Medusa
Medusa
Platinum I
Krunkaholik
Medusa
Platinum I
Level 233
God Stats
3W - 2L
1,485 SR
Queue Stats
76W - 48L
1,892 MMR
Party 2
Terra
Terra
Platinum II
e4Nf3Bb5
Terra
Platinum II
Level 161
God Stats
2W - 0L
1,287 SR
Queue Stats
48W - 27L
1,889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
0 / 4 / 4
7,633
636
3,699
10,166
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
DanielMdArc
Hercules
13
3 / 2 / 2
8,197
683
7,409
13,700
9,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
DissoIve
Jormungandr
13
2 / 2 / 3
8,250
688
10,544
12,452
10,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BacchusAchillesNe ZhaThothSobek

VS

Bans
KuzenboOdinPersephoneMulanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsSogno
Chang'e
15
4 / 1 / 4
9,458
788
14,119
8,214
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
15
4 / 2 / 4
9,442
787
13,533
11,502
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
e4Nf3Bb5
Terra
13
0 / 2 / 6
8,062
672
4,480
10,371
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
4
4
0.5
L
Hercules
DanielMdArc
Hercules
3
2
2
2
L
Jormungandr
DissoIve
Jormungandr
2
2
3
1.75
W
Chang'e
ItsSogno
Chang'e
4
1
4
6
W
Medusa
4
2
4
3
W
Terra
e4Nf3Bb5
Terra
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
32,132
36,318
Taken
30,087
25,093
Mitigated
18,596
6,383
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,699
372
0
1,909
10,166
4,507
0
4,200
5,428
17,274
652
L
Hercules
DanielMdArc
Hercules
7,409
1,734
0
3,104
13,700
9,738
0
6,038
6,815
431
23,756
L
Jormungandr
DissoIve
Jormungandr
10,544
867
0
1,370
12,452
10,848
0
5,745
5,824
29,863
317
W
Chang'e
ItsSogno
Chang'e
14,119
1,252
2,145
4,289
8,214
3,570
744
4,366
3,550
39,563
1,944
W
Medusa
13,533
4,192
0
3,497
11,502
5,151
1,947
4,729
6,213
0
60,203
W
Terra
e4Nf3Bb5
Terra
4,480
243
2,261
3,504
10,371
9,875
235
4,260
5,653
15,370
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
26,962
127
Minions Killed
160
0
Camps Cleared
0
646,548
Distance Traveled
709,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,633
636
31
3
0
207,420
0
L
Hercules
8,197
683
51
4
0
224,283
0
L
Jormungandr
8,250
688
45
4
0
214,845
0
W
Chang'e
9,458
788
56
5
0
230,526
0
W
Medusa
9,442
787
78
7
0
241,954
1
W
Terra
8,062
672
26
2
0
237,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role