Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
SteaknJakee
Ne Zha
Platinum V
Level 109
God Stats
86W - 62L
1,684 SR
Queue Stats
395W - 362L
1,719 MMR
Party 1
Geb
Geb
Platinum II
WarGeneraI7629
Geb
Platinum II
Level 155
God Stats
117W - 73L
1,714 SR
Queue Stats
643W - 468L
1,875 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,633 SR
1,698 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,542 SR
1,649 MMR
Skadi
Skadi
Silver II
JBZecher
Skadi
Silver II
Level 62
God Stats
4W - 4L
1,692 SR
Queue Stats
8W - 6L
1,605 MMR
Party 2
Zeus
Zeus
Gold IV
Serant
Zeus
Gold IV
Level 124
God Stats
0W - 1L
1,184 SR
Queue Stats
7W - 3L
1,737 MMR
Party 2
Ymir
Ymir
Silver II
StrafedM8
Ymir
Silver II
Level 61
God Stats
3W - 1L
1,751 SR
Queue Stats
8W - 6L
1,605 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 2 / 8
8,500
708
7,454
5,182
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
3 / 1 / 5
8,699
725
9,123
9,010
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 2
9,317
776
11,307
10,640
9,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesThothCthulhuKuzenboMulan

VS

Bans
Baron SamediBacchusAtlasShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JBZecher
Skadi
12
0 / 4 / 3
7,305
609
3,382
10,465
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
Serant
Zeus
13
1 / 3 / 2
7,532
628
10,865
7,079
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 2 / 1
7,565
630
2,478
12,754
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
8
2.5
L
Skadi
JBZecher
Skadi
0
4
3
0.38
L
Zeus
Serant
Zeus
1
3
2
0.67
W
Ne Zha
3
1
5
5.5
L
Ymir
2
2
1
1.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,884
Damage
16,725
24,832
Taken
30,298
16,159
Mitigated
15,231
4,380
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,454
31
0
980
5,182
1,700
174
2,789
2,286
31,671
0
L
Skadi
JBZecher
Skadi
3,382
557
0
1,646
10,465
3,317
103
5,143
4,627
0
22,322
L
Zeus
Serant
Zeus
10,865
429
0
1,080
7,079
2,202
0
4,362
2,249
33,830
0
W
Ne Zha
9,123
306
0
2,900
9,010
4,798
0
5,738
3,193
0
39,540
L
Ymir
2,478
565
0
2,071
12,754
9,712
0
6,860
4,878
9,495
33
W
11,307
240
0
500
10,640
9,661
0
4,438
6,004
24,376
3,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
22,402
158
Minions Killed
118
0
Camps Cleared
0
673,689
Distance Traveled
632,998
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,500
708
65
5
0
211,169
2
L
Skadi
7,305
609
48
4
0
200,645
0
L
Zeus
7,532
628
58
5
0
209,425
0
W
Ne Zha
8,699
725
37
3
0
237,883
0
L
Ymir
7,565
630
12
1
0
222,928
7
W
Geb
9,317
776
56
5
0
224,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role