Player Matchup

Pele
Pele
CHOVE
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,513 Elo+
Party 1
Mulan
Mulan
GLAZEMINT
Mulan
Level 87
God Stats
21W - 28L
1,433 SR
Queue Stats
33W - 38L
1,377 Elo+
Solo
Neith
Neith
GenesisTek
Neith
Level 130
God Stats
2W - 3L
1,614 SR
Queue Stats
88W - 66L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Hannisqt
Kuzenbo
Level 69
God Stats
4W - 2L
1,871 SR
Queue Stats
36W - 43L
1,513 Elo+
Party 1
Ix Chel
Ix Chel
alex072507
Ix Chel
Level 66
God Stats
1W - 4L
1,205 SR
Queue Stats
81W - 80L
1,434 Elo+
Solo
Team Averages
Level 100
1,525 SR
1,475 Elo+

VS

Team Averages
Level 127
1,459 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ballocito
Ao Kuang
Level 138
God Stats
3W - 3L
1,300 SR
Queue Stats
344W - 353L
1,463 Elo+
Solo
Hun Batz
Hun Batz
TNB Betrayes
Hun Batz
Level 138
God Stats
2W - 1L
1,390 SR
Queue Stats
6W - 3L
1,475 Elo+
Solo
Horus
Horus
WeezyGod9
Horus
Level 138
God Stats
9W - 6L
1,603 SR
Queue Stats
79W - 87L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CHOVE
Pele
12
2 / 6 / 3
6,179
562
3,937
9,936
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
GLAZEMINT
Mulan
11
2 / 5 / 0
6,275
570
6,931
10,296
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
9
2 / 1 / 0
5,461
496
8,570
6,983
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Hannisqt
Kuzenbo
9
0 / 2 / 1
5,340
485
2,513
7,961
7,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
alex072507
Ix Chel
10
0 / 6 / 0
5,359
487
5,123
7,463
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 1 / 4
7,430
675
5,987
9,066
3,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
10
0 / 3 / 4
5,299
482
6,412
7,933
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Ballocito
Ao Kuang
12
6 / 2 / 0
6,749
614
5,747
8,708
4,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
TNB Betrayes
Hun Batz
13
4 / 0 / 2
6,883
626
4,116
6,297
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
WeezyGod9
Horus
10
3 / 0 / 1
6,357
578
3,606
8,252
5,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
19
20
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
4
8
W
Cernunnos
 
Cernunnos
0
3
4
0.67
W
Ao Kuang
Ballocito
Ao Kuang
6
2
0
3
L
Pele
CHOVE
Pele
2
6
3
0.58
L
Mulan
GLAZEMINT
Mulan
2
5
0
0.4
L
Neith
2
1
0
2
L
Kuzenbo
Hannisqt
Kuzenbo
0
2
1
0.25
W
Hun Batz
TNB Betrayes
Hun Batz
4
0
2
5
W
Horus
WeezyGod9
Horus
3
0
1
3.5
L
Ix Chel
alex072507
Ix Chel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
25,868
42,639
Taken
40,256
19,216
Mitigated
18,173
7,899
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,987
401
113
5,688
9,066
3,307
0
4,099
4,325
41,202
1,934
W
Cernunnos
 
Cernunnos
6,412
3,056
0
2,699
7,933
2,557
510
611
7,322
0
42,112
W
Ao Kuang
Ballocito
Ao Kuang
5,747
885
0
4,207
8,708
4,895
0
0
8,708
34,766
0
L
Pele
CHOVE
Pele
3,937
697
0
760
9,936
3,608
7
1,597
8,339
0
40,091
L
Mulan
GLAZEMINT
Mulan
6,931
926
0
1,175
10,296
4,395
0
5,053
5,243
0
39,604
L
Neith
8,570
2,817
0
2,744
6,983
1,907
0
0
6,983
0
40,088
L
Kuzenbo
Hannisqt
Kuzenbo
2,513
1,182
0
1,730
7,961
7,148
20
0
7,961
12,961
0
W
Hun Batz
TNB Betrayes
Hun Batz
4,116
1,180
0
2,503
6,297
2,083
0
405
5,790
0
49,278
W
Horus
WeezyGod9
Horus
3,606
1,697
720
3,661
8,252
5,331
0
1,771
6,481
0
14,536
L
Ix Chel
alex072507
Ix Chel
5,123
812
48
1,442
7,463
2,158
0
5,025
2,438
27,424
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
32,718
281
Minions Killed
333
0
Camps Cleared
0
1,062,504
Distance Traveled
1,124,154
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,430
675
91
8
0
220,427
0
W
Cernunnos
5,299
482
69
6
0
189,091
0
W
Ao Kuang
6,749
614
63
6
0
199,693
0
L
Pele
6,179
562
65
6
0
234,312
0
L
Mulan
6,275
570
59
5
0
196,147
0
L
Neith
5,461
496
70
6
0
221,475
0
L
Kuzenbo
5,340
485
27
2
0
217,359
0
W
Hun Batz
6,883
626
87
8
0
275,774
0
W
Horus
6,357
578
23
2
0
239,169
0
L
Ix Chel
5,359
487
60
5
0
193,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role