Player Matchup

Loki
Loki
 
Loki
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
posh-sum9
Aphrodite
Level 141
God Stats
15W - 13L
1,607 SR
Queue Stats
825W - 873L
1,445 Elo+
Solo
Skadi
Skadi
zone388mph
Skadi
Level 84
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,482 Elo+

VS

Team Averages
Level 131
1,717 SR
1,810 Elo+
Zhong Kui
Zhong Kui
Bunker14
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,723 Elo+
Party 1
Ymir
Ymir
Prab110
Ymir
Level 126
God Stats
0W - 1L
1,857 SR
Queue Stats
3W - 1L
1,853 Elo+
Party 1
Sun Wukong
Sun Wukong
marc99FUT
Sun Wukong
Level 121
God Stats
0W - 1L
1,794 SR
Queue Stats
3W - 1L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 5 / 0
10,239
731
14,710
13,886
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
posh-sum9
Aphrodite
16
2 / 0 / 5
9,695
693
10,295
10,606
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
1 / 3 / 5
9,295
664
11,355
9,187
3,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bunker14
Zhong Kui
13
1 / 7 / 3
9,132
652
10,461
16,773
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
Prab110
Ymir
16
4 / 0 / 3
9,834
702
6,803
15,584
18,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
marc99FUT
Sun Wukong
16
3 / 1 / 2
9,450
675
8,461
14,023
16,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
8
8
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
5
0
1
L
Zhong Kui
Bunker14
Zhong Kui
1
7
3
0.36
L
Ymir
Prab110
Ymir
4
0
3
5.5
L
Sun Wukong
marc99FUT
Sun Wukong
3
1
2
4
W
Aphrodite
posh-sum9
Aphrodite
2
0
5
4.5
W
Skadi
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
25,725
33,679
Taken
46,380
22,925
Mitigated
46,093
11,710
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,710
4,042
0
2,755
13,886
8,643
0
6,183
7,697
29
58,100
L
Zhong Kui
Bunker14
Zhong Kui
10,461
1,757
0
3,836
16,773
11,199
718
1,727
14,243
38,041
4,734
L
Ymir
Prab110
Ymir
6,803
1,025
515
2,166
15,584
18,337
57
4,356
10,276
16,796
0
L
Sun Wukong
marc99FUT
Sun Wukong
8,461
1,787
0
3,544
14,023
16,557
111
2,367
10,902
0
29,010
W
Aphrodite
posh-sum9
Aphrodite
10,295
1,387
2,992
5,749
10,606
10,415
120
5,203
5,397
31,220
1,926
W
Skadi
11,355
4,840
0
214
9,187
3,867
170
5,374
3,802
0
34,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
28,416
187
Minions Killed
135
0
Camps Cleared
0
708,029
Distance Traveled
738,647
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,239
731
65
5
0
250,819
0
L
Zhong Kui
9,132
652
74
5
0
210,111
0
L
Ymir
9,834
702
29
2
0
249,115
0
L
Sun Wukong
9,450
675
32
2
0
279,421
0
W
Aphrodite
9,695
693
60
4
0
234,914
2
W
Skadi
9,295
664
62
4
0
222,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role