Player Matchup

Medusa
Medusa
EpicBaccaGaming
Medusa
Level 61
God Stats
12W - 6L
1,594 SR
Queue Stats
61W - 47L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
GraveTitanIH
Sylvanus
Level 109
God Stats
10W - 9L
1,473 SR
Queue Stats
64W - 59L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
Ultimo9978
Ao Kuang
Level 83
God Stats
11W - 8L
1,484 SR
Queue Stats
81W - 49L
1,556 Elo+
Party 2
Team Averages
Level 84
1,517 SR
1,521 Elo+

VS

Team Averages
Level 76
1,582 SR
1,505 Elo+
Xbalanque
Xbalanque
JoseRodolfo77
Xbalanque
Level 104
God Stats
1W - 2L
1,469 SR
Queue Stats
56W - 53L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
Lenplay56
Jormungandr
Level 59
God Stats
2W - 2L
1,479 SR
Queue Stats
51W - 55L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
TheLegend278012
Zhong Kui
Level 65
God Stats
5W - 2L
1,797 SR
Queue Stats
60W - 44L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
11,456
716
14,465
11,063
3,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
GraveTitanIH
Sylvanus
18
3 / 8 / 6
11,845
740
9,171
23,024
17,806
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Ultimo9978
Ao Kuang
17
7 / 4 / 3
12,550
784
11,559
17,047
13,945
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JoseRodolfo77
Xbalanque
16
2 / 4 / 14
11,352
710
17,282
17,764
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lenplay56
Jormungandr
18
11 / 2 / 6
12,861
804
13,751
13,503
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
TheLegend278012
Zhong Kui
16
4 / 5 / 12
11,428
714
9,779
13,525
10,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
17
17
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
Sylvanus
GraveTitanIH
Sylvanus
3
8
6
0.75
L
Xbalanque
JoseRodolfo77
Xbalanque
2
4
14
2.25
L
Jormungandr
Lenplay56
Jormungandr
11
2
6
7
L
Zhong Kui
TheLegend278012
Zhong Kui
4
5
12
2
W
Ao Kuang
Ultimo9978
Ao Kuang
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
40,812
51,134
Taken
44,792
35,721
Mitigated
24,789
12,882
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,465
5,835
0
1,863
11,063
3,970
1,545
4,757
6,211
0
70,895
W
Sylvanus
GraveTitanIH
Sylvanus
9,171
1,215
2,087
5,699
23,024
17,806
70
11,258
11,710
20,177
0
L
Xbalanque
JoseRodolfo77
Xbalanque
17,282
9,921
0
6,105
17,764
6,562
565
9,271
8,444
0
61,599
L
Jormungandr
Lenplay56
Jormungandr
13,751
3,316
159
1,866
13,503
7,528
469
4,263
9,240
46,645
447
L
Zhong Kui
TheLegend278012
Zhong Kui
9,779
1,506
0
1,910
13,525
10,699
82
6,192
7,297
34,472
289
W
Ao Kuang
Ultimo9978
Ao Kuang
11,559
2,822
0
3,233
17,047
13,945
189
7,705
9,265
50,257
3,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
35,641
204
Minions Killed
231
0
Camps Cleared
0
856,624
Distance Traveled
790,903
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,456
716
125
8
0
296,382
0
W
Sylvanus
11,845
740
15
1
0
256,375
0
L
Xbalanque
11,352
710
95
6
0
269,111
2
L
Jormungandr
12,861
804
62
4
0
270,325
0
L
Zhong Kui
11,428
714
74
5
0
251,467
0
W
Ao Kuang
12,550
784
64
4
0
303,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role