Player Matchup

Olorun
Olorun
Iradessa
Olorun
Level 115
God Stats
1W - 2L
1,217 SR
Queue Stats
28W - 40L
1,395 Elo+
Solo
Cthulhu
Cthulhu
OldEggbert
Cthulhu
Level 86
God Stats
5W - 4L
1,194 SR
Queue Stats
92W - 98L
1,435 Elo+
Party 2
Bastet
Bastet
PeerodMalarc
Bastet
Level 96
God Stats
6W - 2L
1,760 SR
Queue Stats
56W - 58L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
XxGrEyWoLf13BxX
Heimdallr
Level 106
God Stats
2W - 0L
1,312 SR
Queue Stats
101W - 99L
1,425 Elo+
Solo
Bellona
Bellona
xxSavageSonxx
Bellona
Level 66
God Stats
44W - 32L
1,594 SR
Queue Stats
126W - 131L
1,439 Elo+
Party 2
Team Averages
Level 94
1,415 SR
1,426 Elo+

VS

Team Averages
Level 125
1,651 SR
1,484 Elo+
Chang'e
Chang'e
BoomingMyers
Chang'e
Level 67
God Stats
2W - 2L
1,786 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
L0rd of Ravens
Amaterasu
Level 116
God Stats
1W - 1L
1,890 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
NSG_BlaxkOut
Zhong Kui
Level 121
God Stats
14W - 8L
1,648 SR
Queue Stats
304W - 298L
1,449 Elo+
Solo
Izanami
Izanami
Plainglobe815
Izanami
Level 178
God Stats
3W - 3L
1,430 SR
Queue Stats
183W - 174L
1,428 Elo+
Solo
Anubis
Anubis
hatecrime3199
Anubis
Level 142
God Stats
22W - 20L
1,504 SR
Queue Stats
91W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Iradessa
Olorun
15
5 / 5 / 7
9,555
503
12,855
12,907
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
OldEggbert
Cthulhu
14
6 / 1 / 10
10,339
544
10,379
14,415
13,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
16
10 / 2 / 7
10,283
541
10,565
15,370
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
XxGrEyWoLf13BxX
Heimdallr
15
6 / 2 / 8
9,764
514
12,975
14,562
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
15
2 / 1 / 6
9,571
504
12,004
18,436
14,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoomingMyers
Chang'e
12
0 / 8 / 2
7,619
401
8,891
14,977
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
L0rd of Ravens
Amaterasu
14
3 / 3 / 5
9,119
480
8,129
18,052
11,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
NSG_BlaxkOut
Zhong Kui
17
2 / 3 / 2
10,813
569
15,834
18,293
13,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
16
5 / 9 / 1
10,354
545
11,552
15,961
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 3
8,391
442
7,177
12,525
5,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
29
Kills
11
11
Deaths
29
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BoomingMyers
Chang'e
0
8
2
0.13
W
Olorun
Iradessa
Olorun
5
5
7
1.7
L
Amaterasu
L0rd of Ravens
Amaterasu
3
3
5
1.83
L
Zhong Kui
NSG_BlaxkOut
Zhong Kui
2
3
2
1
W
Cthulhu
OldEggbert
Cthulhu
6
1
10
11
W
Bastet
10
2
7
6.75
L
Izanami
5
9
1
0.61
W
Heimdallr
XxGrEyWoLf13BxX
Heimdallr
6
2
8
5
L
1
6
3
0.42
W
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,778
Damage
51,583
75,690
Taken
79,808
42,515
Mitigated
39,595
27,172
Healing
27,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BoomingMyers
Chang'e
8,891
1,388
1,710
4,682
14,977
4,120
140
4,641
10,146
34,969
1,339
W
Olorun
Iradessa
Olorun
12,855
4,088
780
4,225
12,907
4,293
646
5,162
7,745
55,581
117
L
Amaterasu
L0rd of Ravens
Amaterasu
8,129
4,742
0
5,157
18,052
11,389
669
5,744
12,010
0
42,790
L
Zhong Kui
NSG_BlaxkOut
Zhong Kui
15,834
1,649
90
10,178
18,293
13,304
0
2,647
15,620
86,969
3,268
W
Cthulhu
OldEggbert
Cthulhu
10,379
1,100
468
3,025
14,415
13,722
249
6,345
8,070
43,231
1,011
W
Bastet
10,565
3,069
0
3,777
15,370
5,238
85
6,428
8,942
0
66,553
L
Izanami
11,552
7,893
0
2,328
15,961
5,373
634
4,815
10,964
0
68,524
W
Heimdallr
XxGrEyWoLf13BxX
Heimdallr
12,975
6,457
0
7,598
14,562
5,120
741
3,578
10,984
0
63,883
L
7,177
121
0
3,599
12,525
5,409
0
3,625
8,559
57,885
0
W
Bellona
12,004
5,207
0
7,299
18,436
14,142
144
10,018
8,418
0
65,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,512
Gold Earned
46,296
429
Minions Killed
456
0
Camps Cleared
0
1,781,126
Distance Traveled
1,755,103
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,619
401
43
2
0
389,826
0
W
Olorun
9,555
503
89
5
0
326,845
4
L
Amaterasu
9,119
480
71
4
0
391,565
0
L
Zhong Kui
10,813
569
128
7
0
321,174
0
W
Cthulhu
10,339
544
57
3
0
379,971
8
W
Bastet
10,283
541
98
5
0
367,752
0
L
Izanami
10,354
545
129
7
0
313,013
0
W
Heimdallr
9,764
514
88
5
0
326,029
1
L
Anubis
8,391
442
85
4
0
339,525
2
W
Bellona
9,571
504
97
5
0
380,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role