Player Matchup

Bacchus
Bacchus
CertifiedCereal
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,452 Elo+
Party 2
Anhur
Anhur
TJThomas
Anhur
Level 63
God Stats
1W - 0L
1,265 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 2
Poseidon
Poseidon
coquedestroyah
Poseidon
Level 68
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,450 Elo+

VS

Team Averages
Level 141
1,500 SR
1,486 Elo+
Ra
Ra
BigGiggs
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,408 Elo+
Solo
Xing Tian
Xing Tian
KuzenboFarts
Xing Tian
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 142L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
bduckk
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 278L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,987
799
4,749
8,842
11,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
TJThomas
Anhur
13
3 / 3 / 4
8,232
823
5,192
6,700
2,404
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
14
4 / 1 / 3
8,453
845
11,975
6,296
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,265
727
3,730
6,520
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
KuzenboFarts
Xing Tian
12
1 / 1 / 4
7,280
728
4,161
9,748
9,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
bduckk
Jing Wei
13
2 / 4 / 3
7,925
793
7,271
8,378
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
5
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
3
1
5
5.5
L
Xing Tian
KuzenboFarts
Xing Tian
1
1
4
3
W
Anhur
TJThomas
Anhur
3
3
4
1.67
L
Jing Wei
bduckk
Jing Wei
2
4
3
0.88
W
Poseidon
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
15,162
21,838
Taken
24,646
15,616
Mitigated
12,884
2,482
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,730
222
731
1,072
6,520
1,515
0
3,211
3,035
28,963
0
W
4,749
786
0
911
8,842
11,129
0
2,926
5,916
13,391
1,540
L
Xing Tian
KuzenboFarts
Xing Tian
4,161
547
0
2,293
9,748
9,046
0
6,300
2,813
8,890
438
W
Anhur
TJThomas
Anhur
5,192
2,914
0
1,136
6,700
2,404
1,563
2,609
4,091
0
22,905
L
Jing Wei
bduckk
Jing Wei
7,271
5,748
0
1,233
8,378
2,323
0
5,333
2,611
0
28,272
W
Poseidon
11,975
2,711
0
435
6,296
2,083
0
2,016
4,280
41,663
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
22,470
144
Minions Killed
121
0
Camps Cleared
0
573,593
Distance Traveled
545,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,265
727
49
5
0
168,746
0
W
Bacchus
7,987
799
22
2
0
196,604
0
L
Xing Tian
7,280
728
16
2
0
191,471
0
W
Anhur
8,232
823
44
4
0
165,336
0
L
Jing Wei
7,925
793
56
6
0
185,056
0
W
Poseidon
8,453
845
78
8
0
211,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role