Player Matchup

Tyr
Tyr
MOVI_te_kcha
Tyr
Level 64
God Stats
18W - 22L
1,414 SR
Queue Stats
211W - 201L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
NASDID
Sun Wukong
Level 67
God Stats
4W - 6L
1,726 SR
Queue Stats
374W - 349L
1,433 Elo+
Solo
Chang'e
Chang'e
TallGuy_Theman
Chang'e
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
565W - 559L
1,469 Elo+
Solo
Thor
Thor
TilinInsanoWaza
Thor
Level 48
God Stats
4W - 3L
1,755 SR
Queue Stats
84W - 115L
1,469 Elo+
Party 2
Olorun
Olorun
raulmatinn
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 190L
1,447 Elo+
Party 2
Team Averages
Level 71
1,579 SR
1,453 Elo+

VS

Team Averages
Level 78
1,477 SR
1,331 Elo+
Hel
Hel
Fūjiñ
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Party 3
Vulcan
Vulcan
Fιnnєssєđ
Vulcan
Level 124
God Stats
2W - 3L
1,334 SR
Queue Stats
209W - 189L
1,517 Elo+
Party 1
Chaac
Chaac
MeoW Grof
Chaac
Level 80
God Stats
2W - 0L
1,725 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 3
Ao Kuang
Ao Kuang
isaiahrav
Ao Kuang
Level 50
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 3
Danzaburou
Danzaburou
shrimpdck0
Danzaburou
Level 47
God Stats
13W - 9L
1,593 SR
Queue Stats
162W - 156L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
6,834
456
6,146
14,021
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
NASDID
Sun Wukong
15
0 / 2 / 2
8,665
578
5,459
12,285
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 7 / 3
8,225
548
5,563
13,289
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 7 / 4
7,568
505
6,408
13,544
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
raulmatinn
Olorun
13
3 / 6 / 2
7,963
531
8,421
12,042
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 3 / 14
8,610
574
4,594
12,604
5,453
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
11 / 4 / 10
9,500
633
17,022
8,539
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
MeoW Grof
Chaac
14
1 / 0 / 3
8,120
541
4,144
6,873
6,099
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
isaiahrav
Ao Kuang
15
5 / 1 / 8
8,360
557
2,956
10,341
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
shrimpdck0
Danzaburou
14
10 / 2 / 5
9,492
633
16,788
13,338
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
10
Kills
28
29
Deaths
10
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hel
1
3
14
2.67
W
11
4
10
4
L
1
7
5
0.5
W
Chaac
MeoW Grof
Chaac
1
0
3
2.5
L
Sun Wukong
NASDID
Sun Wukong
0
2
2
0.5
L
3
7
3
0.64
L
3
7
4
0.71
W
Ao Kuang
isaiahrav
Ao Kuang
5
1
8
9
L
Olorun
raulmatinn
Olorun
3
6
2
0.67
W
Danzaburou
shrimpdck0
Danzaburou
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
45,504
65,181
Taken
51,695
27,956
Mitigated
22,734
19,343
Healing
25,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,594
803
3,703
6,393
12,604
5,453
351
3,361
9,243
28,914
1,144
W
17,022
770
0
1,053
8,539
3,306
276
4,063
4,476
53,087
1,243
L
6,146
543
0
1,983
14,021
10,161
90
6,277
7,494
0
15,347
W
Chaac
MeoW Grof
Chaac
4,144
895
0
1,862
6,873
6,099
0
378
6,495
0
45,610
L
Sun Wukong
NASDID
Sun Wukong
5,459
695
0
4,193
12,285
6,799
0
2,583
9,639
0
69,927
L
5,563
303
526
3,590
13,289
3,423
0
7,069
5,844
55,705
0
L
6,408
1,778
0
3,417
13,544
3,979
385
4,290
9,090
0
48,705
W
Ao Kuang
isaiahrav
Ao Kuang
2,956
320
0
6,777
10,341
3,346
0
1,641
8,700
41,204
3,667
L
Olorun
raulmatinn
Olorun
8,421
3,401
930
4,704
12,042
3,594
489
3,440
8,492
59,302
0
W
Danzaburou
shrimpdck0
Danzaburou
16,788
8,660
0
6,146
13,338
4,530
1,912
4,913
8,425
0
65,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
44,082
386
Minions Killed
386
0
Camps Cleared
0
1,429,258
Distance Traveled
1,476,656
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,610
574
47
3
0
263,205
0
W
Vulcan
9,500
633
76
5
0
314,951
2
L
Tyr
6,834
456
16
1
0
279,413
2
W
Chaac
8,120
541
97
6
0
292,864
5
L
Sun Wukong
8,665
578
124
8
0
295,627
0
L
Chang'e
8,225
548
94
6
0
279,837
0
L
Thor
7,568
505
66
4
0
303,501
0
W
Ao Kuang
8,360
557
84
6
0
342,674
0
L
Olorun
7,963
531
86
6
0
270,880
2
W
Danzaburou
9,492
633
82
5
0
262,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role