Player Matchup

Apollo
Apollo
 
Apollo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BlackFartMatter
Nike
Level 114
God Stats
2W - 2L
1,726 SR
Queue Stats
222W - 219L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
JorgeFloyd69
Ao Kuang
Level 127
God Stats
24W - 15L
1,668 SR
Queue Stats
262W - 257L
1,565 Elo+
Party 1
Ra
Ra
NeroxKiro
Ra
Level 124
God Stats
5W - 12L
1,377 SR
Queue Stats
202W - 190L
1,552 Elo+
Party 1
Fafnir
Fafnir
XxRAMMPARTxX
Fafnir
Level 143
God Stats
5W - 6L
1,384 SR
Queue Stats
191W - 189L
1,504 Elo+
Solo
Team Averages
Level 117
1,531 SR
1,536 Elo+

VS

Team Averages
Level 114
1,613 SR
1,587 Elo+
Neith
Neith
FRICKHECK
Neith
Level 107
God Stats
50W - 30L
1,634 SR
Queue Stats
82W - 59L
1,630 Elo+
Party 2
Nox
Nox
IIbestofdabestII
Nox
Level 138
God Stats
12W - 12L
1,551 SR
Queue Stats
219W - 195L
1,586 Elo+
Solo
Atlas
Atlas
JohnETopside
Atlas
Level 136
God Stats
1W - 0L
1,813 SR
Queue Stats
76W - 46L
1,624 Elo+
Party 2
Mulan
Mulan
NIckbro9182
Mulan
Level 88
God Stats
4W - 4L
1,577 SR
Queue Stats
230W - 202L
1,538 Elo+
Solo
Thanatos
Thanatos
Onixme
Thanatos
Level 101
God Stats
4W - 5L
1,490 SR
Queue Stats
54W - 49L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 4 / 0
4,736
474
512
6,688
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,518
652
5,446
9,243
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
JorgeFloyd69
Ao Kuang
11
6 / 1 / 2
6,432
643
6,382
9,426
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 3 / 2
5,912
591
4,060
6,410
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
8
0 / 1 / 0
4,910
491
1,186
8,958
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FRICKHECK
Neith
11
1 / 0 / 4
6,195
620
3,348
1,906
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
5,665
567
3,923
3,954
1,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
6 / 0 / 2
6,993
699
6,205
5,214
3,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 0
6,215
622
7,589
11,745
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Onixme
Thanatos
10
1 / 4 / 4
5,431
543
3,844
9,030
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
12
12
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
L
1
3
2
0.67
W
Neith
FRICKHECK
Neith
1
0
4
3
W
1
2
2
1
W
6
0
2
7
L
Ao Kuang
JorgeFloyd69
Ao Kuang
6
1
2
7
W
3
3
0
1
L
2
3
2
1
W
Thanatos
Onixme
Thanatos
1
4
4
0.75
L
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
24,909
40,725
Taken
31,849
17,944
Mitigated
12,536
16,597
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
512
300
0
1,195
6,688
1,754
0
1,178
5,510
0
29,469
L
5,446
759
0
2,680
9,243
3,371
0
0
9,243
0
45,668
W
Neith
FRICKHECK
Neith
3,348
1,036
0
713
1,906
641
495
397
1,509
0
47,893
W
3,923
357
0
1,013
3,954
1,282
0
2,644
1,310
34,397
0
W
6,205
2,240
0
1,784
5,214
3,901
0
2,466
2,748
18,405
1,435
L
Ao Kuang
JorgeFloyd69
Ao Kuang
6,382
1,188
0
5,607
9,426
3,182
0
1,417
8,009
41,629
2,317
W
7,589
720
0
4,209
11,745
4,267
0
2,723
9,022
0
39,550
L
4,060
155
588
2,899
6,410
2,161
21
3,153
3,257
42,509
981
W
Thanatos
Onixme
Thanatos
3,844
1,460
0
6,942
9,030
2,445
0
3,147
5,883
0
31,308
L
Fafnir
1,186
269
0
3,628
8,958
7,476
0
4,433
4,525
10,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
30,499
303
Minions Killed
295
0
Camps Cleared
0
1,025,600
Distance Traveled
1,035,750
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,736
474
38
4
0
201,592
0
L
Nike
6,518
652
90
9
0
206,532
0
W
Neith
6,195
620
90
9
0
182,577
0
W
Nox
5,665
567
62
6
0
204,007
0
W
Atlas
6,993
699
18
2
0
207,184
4
L
Ao Kuang
6,432
643
82
8
0
217,770
1
W
Mulan
6,215
622
66
7
0
201,177
0
L
Ra
5,912
591
75
8
0
202,047
0
W
Thanatos
5,431
543
59
6
0
240,805
2
L
Fafnir
4,910
491
18
2
0
197,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role