Player Matchup

Rama
Rama
BustyBoi
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo
Ra
Ra
D6vilsL6ttuc6
Ra
Level 142
God Stats
2W - 9L
1,431 SR
Queue Stats
47W - 63L
1,400 Elo+
Party 1
Bacchus
Bacchus
PhSidewayzMd
Bacchus
Level 172
God Stats
33W - 25L
1,543 SR
Queue Stats
337W - 404L
1,448 Elo+
Party 1
Team Averages
Level 120
1,491 SR
1,322 Elo+

VS

Team Averages
Level 80
1,542 SR
1,336 Elo+
Geb
Geb
MartyredMessiah
Geb
Level 157
God Stats
223W - 150L
1,626 SR
Queue Stats
547W - 563L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Wolfishbump384
Erlang Shen
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,261 Elo+
Party 2
Nut
Nut
cjbkewl
Nut
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
8 / 2 / 3
9,206
921
9,518
8,699
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 8
8,713
871
5,000
6,826
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
PhSidewayzMd
Bacchus
13
2 / 0 / 7
8,212
821
6,742
8,146
9,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,158
716
7,091
11,630
7,278
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Wolfishbump384
Erlang Shen
12
2 / 3 / 2
7,772
777
4,753
8,355
3,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
13
2 / 5 / 2
7,878
788
5,538
8,924
2,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
8
2
3
4.75
W
2
3
8
2
L
1
4
1
0.38
W
Bacchus
PhSidewayzMd
Bacchus
2
0
7
5.5
L
Erlang Shen
Wolfishbump384
Erlang Shen
2
3
2
1
L
Nut
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
17,382
23,671
Taken
28,909
15,987
Mitigated
14,008
6,294
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,518
7,148
0
2,144
8,699
3,186
1,354
2,810
5,889
0
36,542
W
5,000
673
1,275
1,485
6,826
2,861
310
1,637
5,189
30,554
0
L
7,091
239
0
1,432
11,630
7,278
0
4,996
6,459
17,191
1,106
W
Bacchus
PhSidewayzMd
Bacchus
6,742
1,246
0
1,390
8,146
9,940
90
2,031
6,115
10,373
2,418
L
Erlang Shen
Wolfishbump384
Erlang Shen
4,753
2,324
0
780
8,355
3,777
0
2,794
5,516
0
19,239
L
Nut
5,538
3,267
0
550
8,924
2,953
0
3,284
5,613
0
23,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
22,808
125
Minions Killed
94
0
Camps Cleared
0
571,785
Distance Traveled
522,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,206
921
59
6
0
169,015
0
W
Ra
8,713
871
55
6
0
197,350
3
L
Geb
7,158
716
20
2
0
179,906
0
W
Bacchus
8,212
821
11
1
0
205,420
0
L
Erlang Shen
7,772
777
32
3
0
194,649
0
L
Nut
7,878
788
42
4
0
147,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role