Player Matchup

Arachne
Arachne
FatherKdog
Arachne
Level 43
God Stats
1W - 3L
1,454 SR
Queue Stats
96W - 86L
1,515 Elo+
Party 1
Achilles
Achilles
Javiixerr
Achilles
Level 105
God Stats
27W - 18L
1,567 SR
Queue Stats
103W - 99L
1,510 Elo+
Party 1
Janus
Janus
oTm TrapMessiah
Janus
Level 87
God Stats
1W - 1L
1,766 SR
Queue Stats
31W - 41L
1,438 Elo+
Party 1
Team Averages
Level 78
1,596 SR
1,487 Elo+

VS

Team Averages
Level 97
1,335 SR
1,460 Elo+
Bacchus
Bacchus
IttyBeBitty
Bacchus
Level 142
God Stats
3W - 2L
1,449 SR
Queue Stats
97W - 87L
1,461 Elo+
Party 2
Neith
Neith
Viral45
Neith
Level 42
God Stats
68W - 78L
1,447 SR
Queue Stats
69W - 79L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
cirino24
Nu Wa
Level 106
God Stats
1W - 5L
1,109 SR
Queue Stats
331W - 342L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatherKdog
Arachne
13
1 / 4 / 4
8,804
629
6,442
9,973
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Achilles
Javiixerr
Achilles
15
5 / 2 / 3
10,467
748
12,573
17,220
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 6 / 5
9,524
680
7,651
9,621
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IttyBeBitty
Bacchus
16
4 / 3 / 6
10,444
746
10,614
16,908
17,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Viral45
Neith
15
1 / 4 / 6
9,791
699
7,202
8,811
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
cirino24
Nu Wa
17
7 / 1 / 3
11,452
818
13,412
6,288
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
12
12
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
FatherKdog
Arachne
1
4
4
0.75
W
Bacchus
IttyBeBitty
Bacchus
4
3
6
2.33
L
Achilles
Javiixerr
Achilles
5
2
3
3.25
W
Neith
Viral45
Neith
1
4
6
1
W
Nu Wa
cirino24
Nu Wa
7
1
3
8.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
31,228
36,814
Taken
32,007
21,900
Mitigated
23,233
5,815
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FatherKdog
Arachne
6,442
4,736
0
682
9,973
3,221
0
6,996
2,455
0
17,213
W
Bacchus
IttyBeBitty
Bacchus
10,614
1,812
0
5,696
16,908
17,518
114
4,164
11,563
29,010
1,716
L
Achilles
Javiixerr
Achilles
12,573
3,215
0
4,391
17,220
15,722
0
8,021
8,064
0
39,319
W
Neith
Viral45
Neith
7,202
2,965
0
2,273
8,811
3,113
1,301
2,210
6,004
0
47,634
W
Nu Wa
cirino24
Nu Wa
13,412
4,102
0
360
6,288
2,602
1,375
322
5,730
35,386
723
L
7,651
422
0
742
9,621
2,957
0
6,165
2,966
37,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
31,687
137
Minions Killed
188
0
Camps Cleared
0
747,712
Distance Traveled
737,740
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,804
629
19
1
0
254,309
4
W
Bacchus
10,444
746
31
2
0
268,174
2
L
Achilles
10,467
748
53
4
0
268,319
0
W
Neith
9,791
699
88
6
0
228,511
0
W
Nu Wa
11,452
818
69
5
0
241,055
1
L
Janus
9,524
680
65
5
0
225,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role