Player Matchup

Sobek
Sobek
ARMICH3_02
Sobek
Level 124
God Stats
6W - 2L
1,608 SR
Queue Stats
101W - 109L
1,432 Elo+
Party 1
Chang'e
Chang'e
CapitanFimosis_
Chang'e
Level 89
God Stats
1W - 1L
1,269 SR
Queue Stats
44W - 52L
1,403 Elo+
Party 1
Medusa
Medusa
HxG_TRuKi
Medusa
Level 129
God Stats
1W - 1L
1,164 SR
Queue Stats
49W - 47L
1,463 Elo+
Party 1
Team Averages
Level 114
1,347 SR
1,432 Elo+

VS

Team Averages
Level 118
1,496 SR
1,309 Elo+
Discordia
Discordia
 
Discordia
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MIYUKl
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,044 Elo+
Solo
Neith
Neith
Thelord04
Neith
Level 87
God Stats
0W - 1L
1,489 SR
Queue Stats
24W - 25L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
5 / 3 / 13
9,494
863
5,712
12,080
12,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
5 / 1 / 11
9,398
854
6,534
9,755
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
HxG_TRuKi
Medusa
13
8 / 5 / 7
9,252
841
11,563
10,339
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 8 / 2
8,525
775
7,048
8,794
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MIYUKl
Thanatos
12
3 / 7 / 4
8,676
789
5,526
10,750
3,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Thelord04
Neith
12
2 / 3 / 3
7,499
682
6,745
9,894
2,887
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
9
9
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
8
2
0.63
W
Sobek
5
3
13
3.83
W
5
1
11
10.5
W
Medusa
HxG_TRuKi
Medusa
8
5
7
2.3
L
Thanatos
MIYUKl
Thanatos
3
7
4
0.71
L
Neith
Thelord04
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,809
Damage
19,319
32,174
Taken
29,438
19,171
Mitigated
8,220
7,779
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,048
272
0
0
8,794
2,324
0
2,423
5,999
35,744
0
W
Sobek
5,712
194
0
853
12,080
12,354
133
2,703
9,377
17,014
839
W
6,534
290
1,599
4,927
9,755
3,383
978
2,159
7,596
29,201
1,269
W
Medusa
HxG_TRuKi
Medusa
11,563
3,841
0
400
10,339
3,434
702
2,218
7,663
0
27,046
L
Thanatos
MIYUKl
Thanatos
5,526
154
0
2,421
10,750
3,009
0
3,815
6,409
0
10,596
L
Neith
Thelord04
Neith
6,745
1,382
0
1,285
9,894
2,887
0
4,168
5,018
0
17,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
24,700
133
Minions Killed
88
0
Camps Cleared
0
593,085
Distance Traveled
508,310
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,525
775
45
4
0
173,397
4
W
Sobek
9,494
863
26
2
0
210,317
0
W
Chang'e
9,398
854
63
6
0
210,054
0
W
Medusa
9,252
841
44
4
0
172,714
0
L
Thanatos
8,676
789
13
1
0
154,672
0
L
Neith
7,499
682
30
3
0
180,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role