Player Matchup

Terra
Terra
Intocks
Terra
Level 209
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,636 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaIediction
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,808 SR
Queue Stats
32W - 17L
1,667 Elo+
Party 1
Nike
Nike
Rheca
Nike
Level 158
God Stats
4W - 1L
1,701 SR
Queue Stats
62W - 63L
1,579 Elo+
Party 1
Cupid
Cupid
Snekburrito
Cupid
Level 228
God Stats
10W - 4L
1,731 SR
Queue Stats
358W - 319L
1,661 Elo+
Party 1
Mercury
Mercury
YeetJungleBuff
Mercury
Level 117
God Stats
7W - 2L
1,723 SR
Queue Stats
61W - 28L
1,741 Elo+
Party 1
Team Averages
Level 167
1,693 SR
1,657 Elo+

VS

Team Averages
Level 98
1,618 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
Maiky11
Cu Chulainn
Level 65
God Stats
8W - 11L
1,446 SR
Queue Stats
214W - 209L
1,553 Elo+
Solo
Hel
Hel
MeanestestManMax
Hel
Level 67
God Stats
18W - 10L
1,654 SR
Queue Stats
232W - 269L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
YasukeBP
Gilgamesh
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 228L
1,519 Elo+
Party 3
Izanami
Izanami
ZayGodlyy
Izanami
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,508 Elo+
Party 2
Geb
Geb
lilheck108
Geb
Level 158
God Stats
9W - 3L
1,990 SR
Queue Stats
74W - 106L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Intocks
Terra
12
1 / 1 / 10
8,068
576
5,829
11,535
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MaIediction
Morgan Le Fay
14
0 / 1 / 7
8,868
633
4,393
4,754
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Rheca
Nike
15
4 / 1 / 4
9,735
695
11,722
11,264
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 3
9,198
657
10,167
6,757
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
12 / 1 / 1
10,057
718
10,138
8,978
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Maiky11
Cu Chulainn
12
0 / 7 / 0
6,983
499
6,544
17,008
11,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 1
7,478
534
3,519
9,768
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
YasukeBP
Gilgamesh
12
3 / 2 / 1
7,063
505
4,401
11,447
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ZayGodlyy
Izanami
11
0 / 6 / 1
6,764
483
6,124
11,662
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,147
439
3,979
10,348
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
4
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
Intocks
Terra
1
1
10
6
W
Morgan Le Fay
MaIediction
Morgan Le Fay
0
1
7
3.5
L
Cu Chulainn
Maiky11
Cu Chulainn
0
7
0
0
L
1
3
1
0.5
W
Nike
Rheca
Nike
4
1
4
6
W
4
0
3
5.5
L
Gilgamesh
YasukeBP
Gilgamesh
3
2
1
1.75
W
12
1
1
12.5
L
Izanami
ZayGodlyy
Izanami
0
6
1
0.08
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
24,567
43,288
Taken
60,233
26,971
Mitigated
28,197
14,300
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Intocks
Terra
5,829
1,308
596
2,213
11,535
8,757
0
2,820
8,629
21,003
991
W
Morgan Le Fay
MaIediction
Morgan Le Fay
4,393
256
0
552
4,754
1,229
0
3,036
1,528
59,290
1,018
L
Cu Chulainn
Maiky11
Cu Chulainn
6,544
1,244
0
3,356
17,008
11,827
0
0
17,008
876
53,693
L
3,519
94
290
2,982
9,768
2,719
0
3,270
6,498
59,860
672
W
Nike
Rheca
Nike
11,722
1,656
0
2,980
11,264
10,869
31
540
10,724
0
72,108
W
10,167
6,548
840
4,822
6,757
2,212
821
551
6,206
0
68,856
L
Gilgamesh
YasukeBP
Gilgamesh
4,401
1,476
0
1,696
11,447
4,710
0
1,012
10,435
0
47,103
W
10,138
6,127
0
2,297
8,978
3,904
0
729
8,213
0
96,415
L
Izanami
ZayGodlyy
Izanami
6,124
3,921
0
1,737
11,662
3,267
0
2,979
8,683
0
49,394
L
3,979
529
1,414
1,748
10,348
5,674
0
2,849
7,499
17,557
2,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
34,435
548
Minions Killed
445
0
Camps Cleared
0
1,512,167
Distance Traveled
1,418,471
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,068
576
32
2
0
301,394
8
W
Morgan Le Fay
8,868
633
119
9
0
294,264
3
L
Cu Chulainn
6,983
499
103
7
0
260,160
7
L
Hel
7,478
534
133
10
0
284,184
4
W
Nike
9,735
695
138
10
0
262,186
0
W
Cupid
9,198
657
119
9
0
288,773
2
L
Gilgamesh
7,063
505
85
6
0
326,353
0
W
Mercury
10,057
718
140
10
0
365,550
0
L
Izanami
6,764
483
107
8
0
248,079
1
L
Geb
6,147
439
17
1
0
299,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role