Player Matchup

Ymir
Ymir
HER0T0AD
Ymir
Level 129
God Stats
14W - 19L
1,500 SR
Queue Stats
205W - 201L
1,548 Elo+
Party 1
Anubis
Anubis
LOBOASGARDIANO
Anubis
Level 87
God Stats
57W - 63L
1,473 SR
Queue Stats
61W - 75L
1,356 Elo+
Solo
Medusa
Medusa
Satan4764
Medusa
Level 30
God Stats
74W - 69L
1,677 SR
Queue Stats
107W - 117L
1,552 Elo+
Party 1
Team Averages
Level 82
1,550 SR
1,485 Elo+

VS

Team Averages
Level 92
1,533 SR
1,464 Elo+
Bastet
Bastet
Anna-BananaXO
Bastet
Level 108
God Stats
36W - 18L
1,612 SR
Queue Stats
172W - 174L
1,471 Elo+
Solo
Artio
Artio
KINGBRAVOXJ
Artio
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,415 Elo+
Party 2
Poseidon
Poseidon
YRN X DANGER
Poseidon
Level 103
God Stats
5W - 6L
1,485 SR
Queue Stats
56W - 44L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 3
10,567
704
10,292
16,817
15,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
5,780
385
0
505
0
Medusa
Satan4764
Medusa
16
4 / 8 / 1
11,586
772
10,169
14,064
4,790
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,542
769
9,901
12,631
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 1 / 5
10,282
685
2,720
11,481
12,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
YRN X DANGER
Poseidon
18
6 / 1 / 7
12,119
808
12,386
7,295
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Ymir
1
5
3
0.5
W
2
1
5
4.5
L
0
1
0
0
L
Medusa
Satan4764
Medusa
4
8
1
0.56
W
Poseidon
YRN X DANGER
Poseidon
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
25,007
31,386
Taken
31,407
20,548
Mitigated
20,316
2,680
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,901
3,396
0
1,931
12,631
5,327
774
4,646
7,985
0
34,986
L
Ymir
10,292
1,323
0
1,435
16,817
15,758
170
8,624
8,186
38,517
133
W
2,720
374
903
2,921
11,481
12,228
875
3,052
8,429
16,351
0
L
0
0
0
0
505
0
0
505
0
0
0
L
Medusa
Satan4764
Medusa
10,169
4,260
0
1,245
14,064
4,790
749
6,008
8,049
0
44,284
W
Poseidon
YRN X DANGER
Poseidon
12,386
2,063
12
825
7,295
2,761
932
3,009
4,286
67,310
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
33,943
133
Minions Killed
174
0
Camps Cleared
0
485,869
Distance Traveled
833,626
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,542
769
52
3
0
266,378
0
L
Ymir
10,567
704
70
5
0
240,939
5
W
Artio
10,282
685
20
1
0
267,231
0
L
Anubis
5,780
385
0
0
0
0
0
L
Medusa
11,586
772
63
4
0
244,930
0
W
Poseidon
12,119
808
102
7
0
300,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role