Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
A MangoPepsi
Nut
Level 146
God Stats
3W - 5L
1,416 SR
Queue Stats
222W - 201L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cpt InfNoise
Tsukuyomi
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 195L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
XanlithSavage
Ah Puch
Level 139
God Stats
13W - 4L
1,836 SR
Queue Stats
272W - 262L
1,510 Elo+
Solo
Jormungandr
Jormungandr
XxDark_Void328xX
Jormungandr
Level 102
God Stats
4W - 1L
1,430 SR
Queue Stats
118W - 129L
1,480 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,491 Elo+

VS

Team Averages
Level 106
1,392 SR
1,456 Elo+
Nu Wa
Nu Wa
CombedAcrobat92
Nu Wa
Level 126
God Stats
7W - 2L
1,991 SR
Queue Stats
218W - 215L
1,452 Elo+
Solo
Vulcan
Vulcan
MLG_Ben_Dover
Vulcan
Level 128
God Stats
1W - 2L
1,276 SR
Queue Stats
193W - 196L
1,489 Elo+
Solo
Achilles
Achilles
Tania x Gojo
Achilles
Level 135
God Stats
0W - 2L
1,164 SR
Queue Stats
47W - 59L
1,460 Elo+
Solo
Chernobog
Chernobog
ih8pencils
Chernobog
Level 47
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 42L
1,451 Elo+
Solo
Merlin
Merlin
sombraborracha
Merlin
Level 95
God Stats
0W - 2L
1,267 SR
Queue Stats
57W - 54L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 3 / 5
9,857
986
10,325
13,014
11,758
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 0 / 8
8,182
818
5,440
4,211
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Cpt InfNoise
Tsukuyomi
13
0 / 4 / 9
7,801
780
3,549
8,569
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
16
8 / 1 / 11
9,662
966
15,443
5,027
1,961
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
XxDark_Void328xX
Jormungandr
15
5 / 0 / 10
8,937
894
4,720
6,727
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,208
721
6,692
8,134
2,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 2
8,138
814
7,761
8,699
3,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Tania x Gojo
Achilles
12
1 / 5 / 4
7,032
703
3,012
10,554
11,011
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ih8pencils
Chernobog
13
1 / 4 / 3
7,079
708
4,214
7,778
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 4 / 1
7,832
783
5,782
6,003
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
23
Kills
8
8
Deaths
23
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
3
5
3.83
W
1
0
8
5
L
1
4
1
0.38
W
Tsukuyomi
Cpt InfNoise
Tsukuyomi
0
4
9
1.13
L
3
6
2
0.67
L
Achilles
Tania x Gojo
Achilles
1
5
4
0.6
W
Ah Puch
8
1
11
13.5
W
Jormungandr
XxDark_Void328xX
Jormungandr
5
0
10
10
L
Chernobog
ih8pencils
Chernobog
1
4
3
0.63
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
27,461
37,548
Taken
41,168
23,040
Mitigated
22,497
12,596
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,325
541
1,814
2,505
13,014
11,758
325
5,648
7,366
0
20,716
W
5,440
1,625
634
392
4,211
1,589
832
2,336
1,875
0
18,918
L
6,692
1,130
0
1,213
8,134
2,772
0
4,724
3,410
20,068
0
W
Tsukuyomi
Cpt InfNoise
Tsukuyomi
3,549
649
812
621
8,569
3,256
1,496
5,845
2,724
0
14,337
L
7,761
291
1,002
677
8,699
3,561
0
4,139
4,560
15,749
0
L
Achilles
Tania x Gojo
Achilles
3,012
1,123
910
1,481
10,554
11,011
0
4,637
5,917
0
5,425
W
Ah Puch
15,443
0
720
912
5,027
1,961
256
3,002
2,025
33,827
0
W
Jormungandr
XxDark_Void328xX
Jormungandr
4,720
370
1,710
2,476
6,727
4,476
518
3,404
3,323
15,709
446
L
Chernobog
ih8pencils
Chernobog
4,214
2,008
241
923
7,778
2,953
0
3,690
4,088
0
12,395
L
5,782
80
868
573
6,003
2,200
0
2,762
3,241
15,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
37,289
143
Minions Killed
92
0
Camps Cleared
0
988,317
Distance Traveled
867,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,857
986
20
2
0
212,168
0
W
Nut
8,182
818
22
2
0
168,191
0
L
Nu Wa
7,208
721
20
2
0
173,684
0
W
Tsukuyomi
7,801
780
27
3
0
176,719
0
L
Vulcan
8,138
814
20
2
0
180,305
0
L
Achilles
7,032
703
8
1
0
176,948
0
W
Ah Puch
9,662
966
47
5
0
221,954
0
W
Jormungandr
8,937
894
27
3
0
209,285
0
L
Chernobog
7,079
708
13
1
0
170,651
0
L
Merlin
7,832
783
31
3
0
165,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role