Player Matchup

Sun Wukong
Sun Wukong
Diamond III
GoldKaiser
Sun Wukong
Diamond III
Level 152
God Stats
4W - 2L
1,644 SR
Queue Stats
97W - 86L
2,110 MMR
Solo
Janus
Janus
Diamond III
Greystripe003
Janus
Diamond III
Level 147
God Stats
7W - 11L
1,588 SR
Queue Stats
213W - 202L
2,179 MMR
Solo
Serqet
Serqet
Diamond V
ReysorYT
Serqet
Diamond V
Level 159
God Stats
1W - 2L
1,505 SR
Queue Stats
175W - 157L
2,092 MMR
Solo
Charybdis
Charybdis
Diamond IV
RiverOtter7
Charybdis
Diamond IV
Level 60
God Stats
8W - 2L
1,916 SR
Queue Stats
98W - 83L
2,130 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Rxckleess
Cabrakan
Diamond IV
Level 156
God Stats
1W - 2L
1,943 SR
Queue Stats
159W - 133L
2,093 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,719 SR
2,121 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 178
1,591 SR
1,987 MMR
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
AriesSama
Sobek
Diamond IV
Level 191
God Stats
20W - 28L
1,557 SR
Queue Stats
402W - 388L
2,052 MMR
Party 1
Tiamat
Tiamat
Platinum I
CrummyThunder38
Tiamat
Platinum I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 137L
2,108 MMR
Solo
Danzaburou
Danzaburou
Diamond V
GamerFletch
Danzaburou
Diamond V
Level 222
God Stats
14W - 8L
1,799 SR
Queue Stats
191W - 166L
2,126 MMR
Party 1
Achilles
Achilles
Diamond IV
Skyness13
Achilles
Diamond IV
Level 157
God Stats
5W - 3L
1,597 SR
Queue Stats
135W - 131L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldKaiser
Sun Wukong
3
0 / 1 / 0
2,647
529
377
1,306
531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 1
3,558
712
1,251
2,580
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
ReysorYT
Serqet
6
2 / 1 / 2
3,546
709
1,298
3,399
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
RiverOtter7
Charybdis
5
0 / 3 / 2
3,166
633
3,032
3,906
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Rxckleess
Cabrakan
5
2 / 3 / 1
3,591
718
1,741
4,384
2,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MedusaChang'eThor

VS

Bans
LancelotAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 2 / 3
3,794
759
2,176
4,064
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
AriesSama
Sobek
6
1 / 2 / 6
4,032
806
1,774
5,096
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 0
3,673
735
779
1,234
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
GamerFletch
Danzaburou
7
5 / 1 / 3
4,306
861
5,730
3,096
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Skyness13
Achilles
7
1 / 0 / 0
4,078
816
832
2,215
863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
3
1.75
W
Sobek
AriesSama
Sobek
1
2
6
2
W
1
0
0
1
W
Danzaburou
GamerFletch
Danzaburou
5
1
3
6.5
L
Sun Wukong
GoldKaiser
Sun Wukong
0
1
0
0
L
1
2
1
0.75
L
Serqet
ReysorYT
Serqet
2
1
2
3
L
Charybdis
RiverOtter7
Charybdis
0
3
2
0.33
L
Cabrakan
Rxckleess
Cabrakan
2
3
1
0.83
W
Achilles
Skyness13
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,699
Damage
11,291
15,575
Taken
15,705
5,515
Mitigated
5,935
3,893
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,176
453
0
1,772
4,064
841
0
364
3,623
0
13,587
W
Sobek
AriesSama
Sobek
1,774
456
0
2,107
5,096
3,175
0
1,737
3,359
5,854
0
W
779
19
0
624
1,234
262
0
215
1,019
14,179
0
W
Danzaburou
GamerFletch
Danzaburou
5,730
3,516
0
1,727
3,096
794
0
676
2,420
0
23,968
L
Sun Wukong
GoldKaiser
Sun Wukong
377
61
0
556
1,306
531
0
0
1,193
0
3,285
L
1,251
88
0
787
2,580
601
0
616
1,964
12,073
0
L
Serqet
ReysorYT
Serqet
1,298
216
0
546
3,399
990
0
688
2,711
0
13,248
L
Charybdis
RiverOtter7
Charybdis
3,032
1,211
0
1,319
3,906
825
0
420
3,486
0
13,803
L
Cabrakan
Rxckleess
Cabrakan
1,741
571
0
685
4,384
2,568
0
829
3,555
5,430
0
W
Achilles
Skyness13
Achilles
832
202
0
1,150
2,215
863
0
0
2,159
0
22,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,508
Gold Earned
19,883
107
Minions Killed
146
0
Camps Cleared
0
440,684
Distance Traveled
517,513
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,794
759
26
5
0
113,663
0
W
Sobek
4,032
806
5
1
0
100,761
0
W
Tiamat
3,673
735
31
6
0
101,717
1
W
Danzaburou
4,306
861
41
8
0
89,686
0
L
Sun Wukong
2,647
529
7
1
0
30,106
0
L
Janus
3,558
712
34
7
0
103,852
1
L
Serqet
3,546
709
31
6
0
130,363
0
L
Charybdis
3,166
633
29
6
0
80,112
0
L
Cabrakan
3,591
718
6
1
0
96,251
2
W
Achilles
4,078
816
43
9
0
111,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role