Player Matchup

Lancelot
Lancelot
Jroticus
Lancelot
Level 63
God Stats
1W - 0L
1,802 SR
Queue Stats
7W - 8L
1,803 Elo+
Party 1
Hercules
Hercules
TripleCCC1
Hercules
Level 166
God Stats
8W - 2L
1,711 SR
Queue Stats
24W - 14L
1,765 Elo+
Party 1
Raijin
Raijin
dhko
Raijin
Level 196
God Stats
4W - 2L
1,587 SR
Queue Stats
9W - 9L
1,692 Elo+
Party 1
Team Averages
Level 142
1,700 SR
1,753 Elo+

VS

Team Averages
Level 97
1,537 SR
1,609 Elo+
Jormungandr
Jormungandr
ChaosMillennium
Jormungandr
Level 125
God Stats
2W - 6L
1,368 SR
Queue Stats
186W - 193L
1,595 Elo+
Party 2
Hera
Hera
Justice935
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 193L
1,602 Elo+
Party 2
Thor
Thor
xxxMosa
Thor
Level 39
God Stats
11W - 8L
1,742 SR
Queue Stats
105W - 102L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jroticus
Lancelot
13
3 / 0 / 11
7,999
800
2,911
6,527
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
TripleCCC1
Hercules
13
6 / 0 / 9
8,576
858
7,901
8,676
5,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
dhko
Raijin
14
6 / 1 / 8
8,803
880
7,365
5,526
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaosMillennium
Jormungandr
11
1 / 6 / 0
6,659
666
6,048
9,093
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 1
6,548
655
2,505
4,981
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
xxxMosa
Thor
10
0 / 5 / 0
6,015
602
3,622
7,166
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChaosMillennium
Jormungandr
1
6
0
0.17
W
Lancelot
Jroticus
Lancelot
3
0
11
8.5
L
0
4
1
0.13
W
Hercules
TripleCCC1
Hercules
6
0
9
10.5
W
Raijin
dhko
Raijin
6
1
8
10
L
Thor
xxxMosa
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,177
Damage
12,175
20,729
Taken
21,240
11,231
Mitigated
8,972
4,810
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChaosMillennium
Jormungandr
6,048
878
0
1,020
9,093
5,460
6
2,559
6,014
22,228
409
W
Lancelot
Jroticus
Lancelot
2,911
349
0
1,324
6,527
2,646
877
1,667
4,827
0
17,816
L
2,505
555
0
1,015
4,981
1,448
0
1,869
2,847
19,761
0
W
Hercules
TripleCCC1
Hercules
7,901
1,413
0
2,398
8,676
5,245
1,016
3,089
5,500
0
28,627
W
Raijin
dhko
Raijin
7,365
734
0
1,088
5,526
3,340
581
3,386
1,863
38,155
1,615
L
Thor
xxxMosa
Thor
3,622
390
0
200
7,166
2,064
0
1,829
5,172
0
18,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
19,222
135
Minions Killed
107
0
Camps Cleared
0
586,925
Distance Traveled
499,534
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,659
666
35
4
0
155,955
0
W
Lancelot
7,999
800
34
3
0
220,250
1
L
Hera
6,548
655
49
5
0
174,702
4
W
Hercules
8,576
858
32
3
0
200,399
2
W
Raijin
8,803
880
69
7
0
166,276
0
L
Thor
6,015
602
23
2
0
168,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role