Player Matchup

Hades
Hades
Cute_n_MyJammies
Hades
Level 86
God Stats
8W - 10L
1,472 SR
Queue Stats
265W - 236L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Jmetzgar2012
Amaterasu
Level 51
God Stats
1W - 5L
1,449 SR
Queue Stats
43W - 55L
1,375 Elo+
Solo
Ymir
Ymir
Luckybones
Ymir
Level 20
God Stats
14W - 17L
1,322 SR
Queue Stats
90W - 94L
1,369 Elo+
Party 1
Thanatos
Thanatos
SeaOtta32
Thanatos
Level 41
God Stats
2W - 1L
1,525 SR
Queue Stats
24W - 35L
1,356 Elo+
Solo
Olorun
Olorun
Torak4224
Olorun
Level 104
God Stats
3W - 0L
1,780 SR
Queue Stats
127W - 110L
1,473 Elo+
Party 1
Team Averages
Level 60
1,510 SR
1,411 Elo+

VS

Team Averages
Level 86
1,495 SR
1,471 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Marietona54
Aphrodite
Level 59
God Stats
23W - 39L
1,347 SR
Queue Stats
218W - 234L
1,386 Elo+
Party 2
Fenrir
Fenrir
Midnightwolfhug
Fenrir
Level 60
God Stats
10W - 20L
1,382 SR
Queue Stats
194W - 213L
1,438 Elo+
Party 2
Ymir
Ymir
StewartandZoe27
Ymir
Level 100
God Stats
57W - 42L
1,608 SR
Queue Stats
800W - 741L
1,443 Elo+
Solo
Chaac
Chaac
sii99
Chaac
Level 97
God Stats
0W - 1L
1,639 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 0
7,551
686
8,849
11,038
5,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Jmetzgar2012
Amaterasu
10
0 / 0 / 3
6,081
553
2,556
9,583
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 0 / 2
6,775
616
3,242
9,639
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SeaOtta32
Thanatos
11
1 / 3 / 5
6,172
561
3,944
9,217
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Torak4224
Olorun
9
1 / 4 / 3
5,768
524
4,670
6,339
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 2 / 2
5,729
521
4,881
8,640
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Marietona54
Aphrodite
11
4 / 4 / 1
5,951
541
9,259
8,735
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 2 / 0
3,845
350
830
2,051
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
1 / 1 / 0
3,953
359
1,124
2,165
902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
sii99
Chaac
11
2 / 2 / 0
6,511
592
6,502
9,642
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
9
9
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
2
1.5
W
7
2
0
3.5
W
Amaterasu
Jmetzgar2012
Amaterasu
0
0
3
1.5
W
2
0
2
3
L
Aphrodite
Marietona54
Aphrodite
4
4
1
1.13
L
0
2
0
0
W
Thanatos
SeaOtta32
Thanatos
1
3
5
1.17
L
1
1
0
1
W
Olorun
Torak4224
Olorun
1
4
3
0.63
L
Chaac
sii99
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
22,596
45,816
Taken
31,233
24,077
Mitigated
12,850
20,214
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,881
3,507
0
2,320
8,640
2,464
0
5,604
3,036
0
25,231
W
8,849
506
415
7,077
11,038
5,147
0
1,693
9,222
55,925
779
W
Amaterasu
Jmetzgar2012
Amaterasu
2,556
1,576
0
3,661
9,583
6,229
719
1,241
7,952
0
29,904
W
3,242
1,091
0
2,541
9,639
6,932
138
1,168
8,434
27,228
1,699
L
Aphrodite
Marietona54
Aphrodite
9,259
958
564
3,498
8,735
2,592
0
4,928
3,807
28,382
0
L
830
249
0
0
2,051
542
0
804
1,247
0
5,638
W
Thanatos
SeaOtta32
Thanatos
3,944
1,169
0
4,542
9,217
3,468
0
2,828
6,308
0
40,240
L
1,124
609
0
768
2,165
902
0
800
1,365
2,166
0
W
Olorun
Torak4224
Olorun
4,670
1,124
180
1,798
6,339
2,301
1,089
3,453
2,886
29,216
0
L
Chaac
sii99
Chaac
6,502
1,679
0
2,189
9,642
6,350
0
4,565
5,077
0
35,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
25,989
320
Minions Killed
153
0
Camps Cleared
0
1,143,085
Distance Traveled
731,050
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,729
521
42
4
0
224,040
0
W
Hades
7,551
686
120
11
0
224,779
0
W
Amaterasu
6,081
553
57
5
0
232,773
0
W
Ymir
6,775
616
39
4
0
225,710
4
L
Aphrodite
5,951
541
32
3
0
205,743
2
L
Fenrir
3,845
350
14
1
0
69,123
0
W
Thanatos
6,172
561
60
5
0
258,030
0
L
Ymir
3,953
359
2
0
0
32,878
2
W
Olorun
5,768
524
44
4
0
201,793
2
L
Chaac
6,511
592
63
6
0
199,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role