Player Matchup

Rama
Rama
ClammyOnPc
Rama
Level 144
God Stats
2W - 0L
1,417 SR
Queue Stats
48W - 36L
1,619 Elo+
Party 1
Mercury
Mercury
PitchinFits
Mercury
Level 156
God Stats
2W - 0L
1,366 SR
Queue Stats
189W - 192L
1,564 Elo+
Party 1
Yu Huang
Yu Huang
PrimeXXI
Yu Huang
Level 156
God Stats
2W - 5L
1,120 SR
Queue Stats
169W - 176L
1,555 Elo+
Party 1
Bacchus
Bacchus
TeachLikeADad
Bacchus
Level 158
God Stats
17W - 10L
1,743 SR
Queue Stats
120W - 136L
1,551 Elo+
Party 1
Chaac
Chaac
idontliketoward
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 123
1,429 SR
1,558 Elo+

VS

Team Averages
Level 187
1,438 SR
1,556 Elo+
Janus
Janus
Ambrosè
Janus
Level 220
God Stats
5W - 9L
1,539 SR
Queue Stats
169W - 142L
1,532 Elo+
Party 2
Awilix
Awilix
GDybbs
Awilix
Level 160
God Stats
0W - 1L
1,284 SR
Queue Stats
103W - 78L
1,568 Elo+
Solo
Nut
Nut
TanqueVasca
Nut
Level 174
God Stats
1W - 5L
1,578 SR
Queue Stats
173W - 182L
1,562 Elo+
Party 2
Ymir
Ymir
TitaniaAbuser
Ymir
Level 218
God Stats
51W - 41L
1,288 SR
Queue Stats
794W - 787L
1,574 Elo+
Solo
Cerberus
Cerberus
cblankin15
Cerberus
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 170L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,037
604
5,424
6,736
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
PitchinFits
Mercury
11
5 / 1 / 4
6,517
652
4,187
6,815
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
PrimeXXI
Yu Huang
11
2 / 1 / 4
6,174
617
5,207
5,117
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
3 / 1 / 4
5,937
594
4,915
5,884
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
5,755
576
5,275
6,230
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ambrosè
Janus
11
0 / 4 / 1
5,829
583
4,358
5,388
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
GDybbs
Awilix
10
2 / 3 / 1
5,656
566
3,014
8,707
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
5,409
541
4,144
6,208
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,602
560
4,022
8,120
7,262
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
cblankin15
Cerberus
8
0 / 1 / 4
4,928
493
2,307
8,330
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
5
5
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Ambrosè
Janus
0
4
1
0.13
W
3
1
1
3.5
L
Awilix
GDybbs
Awilix
2
3
1
0.83
W
Mercury
PitchinFits
Mercury
5
1
4
7
W
Yu Huang
PrimeXXI
Yu Huang
2
1
4
4
L
2
3
0
0.67
W
Bacchus
3
1
4
5
L
1
3
1
0.5
L
Cerberus
cblankin15
Cerberus
0
1
4
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
17,845
30,782
Taken
36,753
14,909
Mitigated
17,362
8,663
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ambrosè
Janus
4,358
228
0
691
5,388
1,382
0
3,741
1,647
38,841
0
W
5,424
4,508
0
3,953
6,736
2,141
1
695
6,041
0
45,415
L
Awilix
GDybbs
Awilix
3,014
1,398
0
3,670
8,707
2,609
0
1,897
6,810
0
35,166
W
Mercury
PitchinFits
Mercury
4,187
1,648
0
863
6,815
2,360
0
2,280
4,413
0
41,860
W
Yu Huang
PrimeXXI
Yu Huang
5,207
638
0
500
5,117
1,611
0
2,242
2,695
43,114
0
L
4,144
3,256
0
2,392
6,208
2,100
0
825
5,383
0
36,840
W
Bacchus
4,915
574
0
1,374
5,884
4,559
0
2,044
3,743
15,396
2,587
L
4,022
918
0
1,720
8,120
7,262
0
870
7,250
30,045
1,429
L
Cerberus
cblankin15
Cerberus
2,307
106
0
2,811
8,330
4,009
0
2,223
6,107
15,118
0
W
5,275
1,062
0
1,973
6,230
4,238
0
3,065
3,130
0
33,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
27,424
324
Minions Killed
337
0
Camps Cleared
0
1,054,053
Distance Traveled
996,363
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,829
583
87
9
0
227,593
2
W
Rama
6,037
604
92
9
0
196,444
0
L
Awilix
5,656
566
60
6
0
230,032
1
W
Mercury
6,517
652
70
7
0
233,370
2
W
Yu Huang
6,174
617
87
9
0
211,487
4
L
Nut
5,409
541
75
8
0
170,175
1
W
Bacchus
5,937
594
17
2
0
218,968
3
L
Ymir
5,602
560
73
7
0
142,534
0
L
Cerberus
4,928
493
42
4
0
226,029
0
W
Chaac
5,755
576
58
6
0
193,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role