Player Matchup

He Bo
He Bo
Gold IV
ollinchas
He Bo
Gold IV
Level 128
God Stats
1W - 2L
1,559 SR
Queue Stats
19W - 24L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,559 SR
1,492 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,477 SR
1,729 MMR
Kukulkan
Kukulkan
Platinum IV
PostMelon
Kukulkan
Platinum IV
Level 147
God Stats
5W - 3L
1,477 SR
Queue Stats
374W - 336L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ollinchas
He Bo
14
0 / 8 / 0
9,366
851
7,884
13,768
6,447
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BastetAh Muzen CabFenrirHadesFreya

VS

Bans
HeimdallrMartichorasSkadiChronosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PostMelon
Kukulkan
17
8 / 0 / 0
12,623
1,148
11,212
14,232
9,268
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
PostMelon
Kukulkan
8
0
0
8
L
He Bo
ollinchas
He Bo
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,884
Damage
11,212
13,768
Taken
14,232
6,447
Mitigated
9,268
1,831
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
PostMelon
Kukulkan
11,212
1,994
0
7,264
14,232
9,268
1,474
8,249
5,983
64,243
3,777
L
He Bo
ollinchas
He Bo
7,884
775
0
1,831
13,768
6,447
0
11,085
2,683
41,471
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,366
Gold Earned
12,623
85
Minions Killed
114
3
Camps Cleared
6
210,590
Distance Traveled
199,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,623
1,148
114
10
6
199,585
0
L
He Bo
9,366
851
85
8
3
210,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role