Player Matchup

Anubis
Anubis
DrunkGorgon1654
Anubis
Level 88
God Stats
33W - 15L
1,631 SR
Queue Stats
75W - 68L
1,405 Elo+
Party 1
Hades
Hades
Leroyjenkinz81
Hades
Level 66
God Stats
21W - 10L
1,465 SR
Queue Stats
52W - 45L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lonewolfLC
Tsukuyomi
Level 129
God Stats
21W - 6L
1,539 SR
Queue Stats
88W - 75L
1,431 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,406 Elo+

VS

Team Averages
Level 109
1,476 SR
1,356 Elo+
Charon
Charon
DaFluff66
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
Toulife
Baron Samedi
Level 138
God Stats
7W - 9L
1,427 SR
Queue Stats
35W - 37L
1,387 Elo+
Solo
Nut
Nut
shortguy200
Nut
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,015
820
5,036
5,651
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 7
8,156
741
1,949
2,900
2,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tsukuyomi
lonewolfLC
Tsukuyomi
14
8 / 3 / 3
9,680
880
14,183
9,240
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaFluff66
Charon
14
2 / 4 / 2
7,998
727
2,317
10,164
6,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Toulife
Baron Samedi
8
1 / 3 / 0
6,488
590
2,408
6,122
1,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
7,270
661
2,670
8,271
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
DaFluff66
Charon
2
4
2
0.75
W
3
1
5
5.5
W
0
0
7
3.5
L
Baron Samedi
Toulife
Baron Samedi
1
3
0
0.33
W
Tsukuyomi
lonewolfLC
Tsukuyomi
8
3
3
3.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
7,395
17,791
Taken
24,557
8,317
Mitigated
10,078
4,042
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DaFluff66
Charon
2,317
921
0
250
10,164
6,284
0
2,938
7,221
11,470
0
W
5,036
124
0
1,107
5,651
2,535
821
1,570
4,081
34,743
0
W
1,949
182
449
959
2,900
2,708
618
786
2,114
15,756
0
L
Baron Samedi
Toulife
Baron Samedi
2,408
143
402
298
6,122
1,680
0
2,146
3,974
10,800
653
W
Tsukuyomi
lonewolfLC
Tsukuyomi
14,183
3,317
0
1,527
9,240
3,074
284
2,253
6,879
0
40,587
L
2,670
1,103
0
1,515
8,271
2,114
0
1,973
6,298
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
21,756
132
Minions Killed
83
0
Camps Cleared
0
628,800
Distance Traveled
458,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,998
727
17
2
0
185,274
0
W
Anubis
9,015
820
54
5
0
193,579
0
W
Hades
8,156
741
35
3
0
200,278
0
L
Baron Samedi
6,488
590
19
2
0
94,267
0
W
Tsukuyomi
9,680
880
43
4
0
234,943
0
L
Nut
7,270
661
47
4
0
179,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role