Player Matchup

Neith
Neith
Silver II
CodyCantspell
Neith
Silver II
Level 89
God Stats
53W - 65L
1,516 SR
Queue Stats
165W - 193L
993 MMR
Party 1
Fafnir
Fafnir
Silver V
Kenn_Official
Fafnir
Silver V
Level 102
God Stats
1W - 5L
1,550 SR
Queue Stats
34W - 50L
1,048 MMR
Solo
Achilles
Achilles
Gold III
xxpenguinzzxx
Achilles
Gold III
Level 102
God Stats
21W - 24L
1,535 SR
Queue Stats
109W - 115L
1,568 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,534 SR
1,203 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,490 SR
1,179 MMR
Artio
Artio
Silver I
GonFree
Artio
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 139L
1,172 MMR
Party 2
Nu Wa
Nu Wa
Silver I
LCGamesDigita1s
Nu Wa
Silver I
Level 67
God Stats
129W - 119L
1,512 SR
Queue Stats
377W - 424L
1,159 MMR
Solo
Medusa
Medusa
Silver III
Zoom1112
Medusa
Silver III
Level 69
God Stats
4W - 5L
1,459 SR
Queue Stats
112W - 120L
1,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,244
659
7,287
12,684
3,705
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 2
7,545
686
3,746
9,514
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xxpenguinzzxx
Achilles
12
2 / 4 / 1
7,460
678
8,002
15,011
11,900
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ne ZhaKuzenboBacchusAwilixMulan

VS

Bans
ThothVulcanPersephoneJanusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GonFree
Artio
13
1 / 3 / 9
8,127
739
5,392
11,929
9,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 0 / 6
8,668
788
14,064
4,776
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Zoom1112
Medusa
15
6 / 1 / 4
9,301
846
12,055
7,445
2,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Artio
GonFree
Artio
1
3
9
1.83
L
1
2
2
1
W
3
0
6
6
W
Medusa
Zoom1112
Medusa
6
1
4
8
L
Achilles
xxpenguinzzxx
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,035
Damage
31,511
37,209
Taken
24,150
23,040
Mitigated
13,681
9,848
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,287
544
0
3,286
12,684
3,705
0
5,811
6,799
0
31,967
W
Artio
GonFree
Artio
5,392
411
1,110
2,023
11,929
9,374
204
2,033
9,379
15,609
1,191
L
3,746
642
0
3,074
9,514
7,435
0
5,874
3,592
15,192
1,123
W
14,064
6,465
0
500
4,776
1,399
996
134
4,354
31,414
0
W
Medusa
Zoom1112
Medusa
12,055
5,137
0
1,720
7,445
2,908
1,842
944
6,045
0
53,918
L
Achilles
xxpenguinzzxx
Achilles
8,002
1,191
0
3,488
15,011
11,900
0
6,969
7,991
0
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
26,096
115
Minions Killed
153
0
Camps Cleared
0
586,974
Distance Traveled
636,770
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,244
659
52
5
0
200,306
0
W
Artio
8,127
739
29
3
0
204,442
0
L
Fafnir
7,545
686
27
2
0
187,677
2
W
Nu Wa
8,668
788
48
4
0
215,265
5
W
Medusa
9,301
846
76
7
0
217,063
0
L
Achilles
7,460
678
36
3
0
198,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role