Player Matchup

Cthulhu
Cthulhu
CrowsGrimoire
Cthulhu
Level 20
God Stats
2W - 2L
1,719 SR
Queue Stats
32W - 44L
1,317 Elo+
Party 3
Kukulkan
Kukulkan
Fuggetz
Kukulkan
Level 96
God Stats
2W - 0L
1,715 SR
Queue Stats
118W - 110L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
NotaWatermelon
Ao Kuang
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 53L
1,547 Elo+
Party 3
Freya
Freya
SauteedBunyip
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,207 Elo+
Party 3
Ishtar
Ishtar
TooMuchSwag4U
Ishtar
Level 81
God Stats
2W - 4L
1,233 SR
Queue Stats
89W - 86L
1,514 Elo+
Party 2
Team Averages
Level 83
1,533 SR
1,418 Elo+

VS

Team Averages
Level 126
1,654 SR
1,517 Elo+
Awilix
Awilix
DaRkAnGeL_109
Awilix
Level 144
God Stats
6W - 17L
1,295 SR
Queue Stats
262W - 269L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dikbeak
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 97L
1,606 Elo+
Solo
Charybdis
Charybdis
PendantSquash1
Charybdis
Level 106
God Stats
2W - 1L
1,786 SR
Queue Stats
95W - 84L
1,548 Elo+
Solo
King Arthur
King Arthur
PonnDaGz
King Arthur
Level 127
God Stats
2W - 1L
1,867 SR
Queue Stats
265W - 268L
1,483 Elo+
Solo
Athena
Athena
UjstLovMe4MyBdy
Athena
Level 126
God Stats
4W - 2L
1,824 SR
Queue Stats
238W - 232L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 5 / 14
10,528
702
8,129
16,211
17,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Fuggetz
Kukulkan
19
3 / 3 / 17
11,401
760
14,559
12,080
5,463
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
18
4 / 1 / 16
11,283
752
6,247
12,207
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 4 / 10
12,151
810
12,883
12,915
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 3 / 13
13,030
869
17,580
9,597
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 5
10,083
672
11,366
15,686
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Muzen Cab
Dikbeak
Ah Muzen Cab
20
6 / 3 / 7
11,722
781
17,488
12,434
5,090
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
PendantSquash1
Charybdis
17
0 / 4 / 8
9,437
629
10,871
11,120
4,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PonnDaGz
King Arthur
1
0 / 1 / 0
3,632
242
0
569
77
15
3 / 9 / 8
10,286
686
5,810
24,521
24,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
25
Kills
14
16
Deaths
25
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
14
1.6
L
5
8
5
0.94
L
Ah Muzen Cab
Dikbeak
Ah Muzen Cab
6
3
7
3.17
W
Kukulkan
Fuggetz
Kukulkan
3
3
17
3.83
W
Ao Kuang
4
1
16
12
L
Charybdis
PendantSquash1
Charybdis
0
4
8
1
L
King Arthur
PonnDaGz
King Arthur
0
1
0
0
W
8
4
10
3.25
W
9
3
13
5.17
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,398
Damage
45,535
63,010
Taken
64,330
44,378
Mitigated
40,405
16,516
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,129
164
136
1,189
16,211
17,890
0
623
15,588
13,247
1,615
L
11,366
1,299
326
1,912
15,686
6,750
0
7,665
7,767
0
18,717
L
Ah Muzen Cab
Dikbeak
Ah Muzen Cab
17,488
3,147
306
2,227
12,434
5,090
0
8,817
3,487
0
42,850
W
Kukulkan
Fuggetz
Kukulkan
14,559
2,219
1,663
2,221
12,080
5,463
1,393
1,828
10,252
37,204
202
W
Ao Kuang
6,247
1,817
1,100
4,329
12,207
10,218
1,183
1,162
11,045
13,382
674
L
Charybdis
PendantSquash1
Charybdis
10,871
5,858
906
1,939
11,120
4,465
0
7,938
3,182
0
28,265
L
King Arthur
PonnDaGz
King Arthur
0
0
0
0
569
77
0
569
0
0
0
W
12,883
3,845
275
4,191
12,915
5,915
860
1,268
11,647
27,355
57
W
17,580
10,305
356
1,056
9,597
4,892
3,143
881
8,716
0
49,055
L
5,810
1,551
1,856
4,777
24,521
24,023
0
14,675
9,550
13,440
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
45,160
207
Minions Killed
131
0
Camps Cleared
0
1,417,378
Distance Traveled
973,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,528
702
20
1
0
304,266
0
L
Awilix
10,083
672
17
1
0
241,620
0
L
Ah Muzen Cab
11,722
781
58
4
0
279,021
0
W
Kukulkan
11,401
760
49
3
0
293,571
0
W
Ao Kuang
11,283
752
19
1
0
292,733
0
L
Charybdis
9,437
629
43
3
0
228,521
0
L
King Arthur
3,632
242
0
0
0
0
0
W
Freya
12,151
810
47
3
0
246,688
0
W
Ishtar
13,030
869
72
5
0
280,120
0
L
Athena
10,286
686
13
1
0
224,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role