Player Matchup

Sun Wukong
Sun Wukong
HalloweenMom
Sun Wukong
Level 104
God Stats
1W - 2L
1,305 SR
Queue Stats
113W - 115L
1,472 Elo+
Party 1
Bakasura
Bakasura
KalypsoKore
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
camotarheel54
Nu Wa
Level 44
God Stats
1W - 1L
1,716 SR
Queue Stats
84W - 75L
1,457 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,479 Elo+

VS

Team Averages
Level 89
1,599 SR
1,468 Elo+
Khepri
Khepri
Boomer4599
Khepri
Level 97
God Stats
9W - 3L
1,683 SR
Queue Stats
35W - 33L
1,487 Elo+
Party 2
Nox
Nox
HellzFireB0ltz
Nox
Level 83
God Stats
38W - 30L
1,547 SR
Queue Stats
64W - 56L
1,463 Elo+
Solo
Thor
Thor
Jormangandr5043
Thor
Level 86
God Stats
6W - 5L
1,569 SR
Queue Stats
19W - 21L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HalloweenMom
Sun Wukong
13
3 / 5 / 1
8,170
681
6,818
11,783
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bakasura
KalypsoKore
Bakasura
13
0 / 4 / 2
7,525
627
6,388
8,679
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 5 / 2
8,954
746
8,077
7,514
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boomer4599
Khepri
14
0 / 3 / 12
8,727
727
4,648
12,645
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 1 / 8
9,641
803
5,474
6,953
2,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 3 / 5
10,310
859
11,114
9,702
3,899
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
14
14
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
Boomer4599
Khepri
0
3
12
2
L
Sun Wukong
HalloweenMom
Sun Wukong
3
5
1
0.7
W
5
1
8
9
W
9
3
5
3.83
L
Bakasura
KalypsoKore
Bakasura
0
4
2
0.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
21,236
27,976
Taken
29,300
16,004
Mitigated
14,152
5,014
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Boomer4599
Khepri
4,648
533
296
2,187
12,645
7,713
54
2,622
8,859
21,867
917
L
Sun Wukong
HalloweenMom
Sun Wukong
6,818
699
0
1,662
11,783
9,929
0
3,498
8,246
0
21,870
W
5,474
213
419
2,335
6,953
2,540
778
3,073
3,497
27,750
0
W
11,114
2,880
131
390
9,702
3,899
306
1,654
7,321
0
35,125
L
Bakasura
KalypsoKore
Bakasura
6,388
4,635
0
2,232
8,679
3,898
0
3,251
5,406
0
18,784
L
8,077
2,695
0
1,120
7,514
2,177
0
3,203
4,253
26,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
28,678
111
Minions Killed
138
0
Camps Cleared
0
640,183
Distance Traveled
611,857
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,727
727
50
4
0
220,011
0
L
Sun Wukong
8,170
681
29
2
0
229,353
1
W
Nox
9,641
803
39
3
0
187,199
0
W
Thor
10,310
859
49
4
0
204,647
0
L
Bakasura
7,525
627
39
3
0
215,595
0
L
Nu Wa
8,954
746
43
4
0
195,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role